my idea thread feel free to poach i dont care as long as i g

Post » Thu May 03, 2012 1:40 pm

Well, like them or not, they would still be cheapened if they happened more frequently.
yea but thats easily solved with a simple slider bar and they have done it before in fallout 3 if iam not mistaken and for me there is nothing cheap about skyrim this huge grin comes across my face everytime i see it id probly set it to 80% or something
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Kelvin Diaz
 
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Post » Thu May 03, 2012 6:09 pm

Well, like them or not, they would still be cheapened if they happened more frequently.

Yeh.... I agree with you there. I like the randomness of them. Any more and yes, they aren't special then.
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Krystal Wilson
 
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Post » Thu May 03, 2012 10:34 am

Yeh.... I agree with you there. I like the randomness of them. Any more and yes, they aren't special then.
option menu slider all iam saying and uhh clam chowder
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Joey Avelar
 
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Post » Thu May 03, 2012 11:58 am

option menu slider all iam saying and uhh clam chowder

Yep, I am good with that. Got no idea what your are all on about with the clam chowder but have not spent that much time around Solitude. But sure, why not. I love clam chowder.
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Trevor Bostwick
 
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Post » Thu May 03, 2012 3:45 pm

Yep, I am good with that. Got no idea what your are all on about with the clam chowder but have not spent that much time around Solitude. But sure, why not. I love clam chowder.
i guesse its an inside joke they have clam meat you can find on the coast and there is this one small camp like crates of clam meat and its just they dont give the clam meat much love i figure i wish i could make something with all this damn clam meat
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x_JeNnY_x
 
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Post » Thu May 03, 2012 8:02 am

You don't need more kill cams, but I don't dislike them, I think they're pretty cool. If you want a higher chance of kills cams do this; When an enemy is at low health, press the attack button when you're directly in-front of them and not very far from them, and it will be more common if you kill the leader of a group of enemies.
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Angus Poole
 
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Post » Thu May 03, 2012 8:03 pm


2
id love to see a suit of light armor for the imperials that looks like this its called a lorica hamata. In skyrim now they pretty much got the other roman armors (leather, segmented plates) down with their own take all of which are cool
HAA i just made it my profile image check that out pretty sweet right be better if it had that roman legionary belt that armor is simple and perfect for legion garrison troops give them a legionary shield the big rectangle ones though i think they had those in morrowwind didnt they
also i dont know how to post a pic straight into the fourm if anyone would like to tell me how id do it.

They already have an armor set that is pretty similar. Have you seen the Penitus Oculatus Armor?
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April D. F
 
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Post » Thu May 03, 2012 10:06 pm

You don't need more kill cams, but I don't dislike them, I think they're pretty cool. If you want a higher chance of kills cams do this; When an enemy is at low health, press the attack button when you're directly in-front of them and not very far from them, and it will be more common if you kill the leader of a group of enemies.
belive me after over 700 hours ive tried everything they need a slider its also got to do witht he ground your on it helps to be even and not in the middle of enemies or in area with lots of other enemies
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Adam Porter
 
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Post » Thu May 03, 2012 7:10 pm

They already have an armor set that is pretty similar. Have you seen the Penitus Oculatus Armor?
i wear the penitus oculatus armor all the time and its in no way similar to the armor ive shown its a light briast plate not mail chain or scale it is a great armor type though
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Melung Chan
 
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Post » Thu May 03, 2012 8:33 am

http://www.gamesas.com/topic/1365681-should-bethesda-patch-in-a-toggle-for-3rd-person-slo-mo-kill-cams-thread-2/


i found this in the fourms its a thread to vote for toggle in the options menu i voted yes
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Rebekah Rebekah Nicole
 
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Post » Thu May 03, 2012 7:03 pm

This. I want this. On console.

http://steamcommunity.com/sharedfiles/filedetails/?id=15584&searchtext=
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Bedford White
 
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Post » Thu May 03, 2012 9:49 am

I did not understand the OP at all because of lack of grammer. The post was very confusing to read.
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Sabrina Schwarz
 
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Post » Thu May 03, 2012 11:02 pm

OP no offense but i think those 700 hours have goten to your head you've been rude to evreyone who gave you any kind of feedback.
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yessenia hermosillo
 
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Post » Thu May 03, 2012 8:31 pm

*says politely* stay on topic please
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Heather Kush
 
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Post » Thu May 03, 2012 10:12 pm

i hear you brudda... i am on ps3 and most of those things are mods but because we can't get mods i guess we just have to cry in the corner :wacko:
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Sebrina Johnstone
 
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Post » Thu May 03, 2012 6:30 pm

Yeh...but it's the same 15 people posting and re-posting the same things over and over again. Thread #2 has the same people saying the same things that thread #1 did...and number 3 will be the same.


Judging by this poll, there are more than 15 people who are not overly enamored with kill cams. http://www.gamesas.com/topic/1365681-should-bethesda-patch-in-a-toggle-for-3rd-person-slo-mo-kill-cams-thread-2/page__st__120

I still agree that the frequency slider is the best approach.
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neen
 
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Post » Thu May 03, 2012 11:01 am

I think THAT many Killcams is a horrible idea especially when you can get Mods to put in more anyway.

But if they had made that many Killcams the game would get AWFULL reviews and Players would be in total outrage and maybe would even SUE Bethesda.

It would have been the last TES game if they would have used Killcams as much as the OP sugjests.

Fortunatly if you do happen to like constant Killcams there are Mods for it.
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Shaylee Shaw
 
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Post » Thu May 03, 2012 10:05 pm

Judging by this poll, there are more than 15 people who are not overly enamored with kill cams. http://www.gamesas.com/topic/1365681-should-bethesda-patch-in-a-toggle-for-3rd-person-slo-mo-kill-cams-thread-2/page__st__120

I still agree that the frequency slider is the best approach.

But if you read the posts of most of those that vote, they love the kill cams and are voting for the slider only because choices are good. Most, by far, like the kill cams the way they are.

And using that "choices are good" logic, we should have a slider for everything anyone can think of that's in the game.

So really, with all the time and effort that appears to have gone into these kill cams, I would rather Bethesda leave them as they are and focus on other things.

Enough with the tweaking of stuff that's not bugged, Fix bugs and work on the DLC.
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Charlie Sarson
 
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Post » Thu May 03, 2012 5:10 pm

^^^
OMFG not this inane argument again.
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Ross Thomas
 
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Post » Thu May 03, 2012 10:04 pm

Kill cams happen when you kill someone with a critical hit. You want to have killcams happen more often? Increase your critical hit rate by buffing your luck attribute, oh wait...lol jk don't really much care about attributes but the killcams ARE tied to critical hits. That's why nearly every attack whilst sneaking is a killmove, provided they made the animations for that creature. No kill cams for mammoths that I am aware of lol
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LittleMiss
 
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Post » Thu May 03, 2012 4:45 pm

not really ive gotten many crit hits with out killcams quite a few in fact .
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jadie kell
 
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Post » Thu May 03, 2012 6:45 pm

Killcams are triggered when the game calculates that a successful attack will result in a kill.
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Helen Quill
 
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Post » Thu May 03, 2012 6:24 pm

Kill cams should have a toggle in options...every kill, sometimes, never. Kill cams are only satisfying when they happen every so often, i would be annoyed if every kill was a killcam,, especially against weak enemies like mudcrabs.

I started a new altmer mage and im getting kill cams with sparks for every other kill and its starting to annoy me...i just got a killcam for a rabbit and i just thought it looked like epic ridoculousness
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TASTY TRACY
 
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Post » Thu May 03, 2012 6:20 pm

Killcams are triggered when the game calculates that a successful attack will result in a kill.

The game's calculations are not always accurate. I have had a few kill cams trigger before the enemy was dead and had to dispatch the enemy after the kill cam was done.
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Emma-Jane Merrin
 
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Post » Thu May 03, 2012 7:29 pm

But if you read the posts of most of those that vote, they love the kill cams and are voting for the slider only because choices are good. Most, by far, like the kill cams the way they are.

And using that "choices are good" logic, we should have a slider for everything anyone can think of that's in the game.

So really, with all the time and effort that appears to have gone into these kill cams, I would rather Bethesda leave them as they are and focus on other things.

Enough with the tweaking of stuff that's not bugged, Fix bugs and work on the DLC.

I don't know that "most like kill cams the way they are is accurate anymore." Maybe we should have a poll on that. I used to like kill cams when they were only melee, but now that they include ranged and magic kill cams I am not as much of a fan of them.

EDIT: And I never liked the slow motion kill cams -- they are just too distracting. A good kill cam is a quick sword strike that is better graphically than the typical sword strike, like a quick decapitation or a quick running through with the sword. Something that is over before I have a chance to realize that my controller is no longer functioning. A good punch to the face can be a nice effect, but a three or four second slow mo of me blasting a mudcrab with flames is unwanted.
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Invasion's
 
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