Ideas on upgrading the gameplay of the next TES game (not on

Post » Thu Oct 11, 2012 4:15 am

Hello there ES fans,

This thread is for those of you that have ideeas on how to improve the gamplay of the next ES single player RPG after Skyrim. This is not about what the next province in the Elder Scrolls will be (i really hope we will see another ES game after TES online but we will see) , this thread is about GAMEPLAY IMPROVEMENTS.

So we will take the Skyrim engine and gameplay mechanics and improve the game starting from there on.

This is what I would like to see hopefully in the next ES game:

1. DUNGEONS

- A new type of dungeon with the HEROIC mode to make it more challenging

- I would like to see better dungeon bosses more difficult to defeat and possibly more than 1 boss per dungeon depending on the size of the dungeon

- Dungeons should not be so linear.

- Dungeons should have alot more mobs in them to make them harder

- More puzzles and riddles and more traps inside dungeons


2. ARMOR and ITEMS


- Alot more diversity in armors ,weapons and general items you find in dungeon chests, more armor and weapon types and more randomized items enchanted or not, offered as treasure ( "sword of a thousand truths" kinds of item)

- I would love to customize my own armor and weapon with symbols and stuff (improve on that)

- Garrote should be ingame available to assasins

3. ACTIVE EFFECTS

- I would like to see the "hunger" and "thirst" effect in the game which should make you want to eat and drink to build up your stamina and strenght

- When your character is swimming in frozen water it should suffer the "hypothermia" effect which should be a debuff of some sort and you would need to warm yourself up.

4. COMPANIONS

- Be able to gear up your companion the way you want to

- Send your companions to do the delivery quests on your behalf

- Send your companions to sell the stuff you don't need anymore

- Companion should have his/hers own horse or I should be able to buy one for them without any mod required

5. MISCELLANOUS

- A Cooking skill tree so you can make better food that would act like a buff and also be necesarry so you don't take damage from the "hunger" effect

- The ability to make a fire camp anywhere and have a sleeping roll with you at all times

- The ability to poison both of your weapons if wearing double 1 h weapon.


These are but a few changes I would like to be implemented in the next ES game , im pretty sure you guys have your own ideas and suggestions so lets hear them.

What do you think of my ideas and also please share your ideas.

Thanks!
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kevin ball
 
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Post » Thu Oct 11, 2012 8:50 am

This should go into the general TES Discussion thread- the one where everyone posts their ideas and such.
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Jani Eayon
 
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