I can see that. However we do not know the number of affected users for ourselves, so that point is all speculation. We will see what happens when it does.
We don't need to know the number of affected users. If your profits are this big, and your history is what it is, and you have threads with complaints on release day with more than 1 page worth of unique users, you don't get a game of the year.
If a game you released 5 years ago still crashes, and then you release a new game using the same engine and need to patch it on release day? You don't get game of the year.
If the game industry insiders called you out 3 years ago (during the PS3 version of Fallout 3) for the technical issues with the save file bloating causing unplayable lag and you still see it completely unmitigated in your flagship release 3 years later? You don't get game of the year.
Any questions, Gerrard?