[HELP] Immersive Armors

Post » Wed Jul 25, 2012 10:41 am

I'm hoping that someone who is using this mod can help me out... I've got the mod active, but I can't see any sign of it when running the game. The new armors don't appear in chests or in shops, there is just no sign of it running, even though it is. Is there something I'm missing?

I disabled Deadly Dragons Armory, but that didn't help. Running BOSS doesn't show me any conflicts. Here's my load order:

Spoiler
Update.esm
Populated Cities NPCListMaster.esm
SkyMoMod.esm
Lanterns Of Skyrim - All In One - Main.esm
moonpath.esm
Shadow Striping Fix.esp
Unofficial Skyrim Patch.esp
Chesko_Frostfall.esp
SoS - The Dungeons.esp
SoS - The Wilds.esp
Realistic Lighting.esp
Realistic Lighting Patcher.esp
enhanceddynamicweathersystem.esp
Chesko_SwiftPotion.esp
dD - Enhanced Blood Main.esp
improvedskillbooks.esp
lt_better_horses.esp
Mannequins.esp
MoreRainWindy.esp
SkyMoMod_lists.esp
Cloaks.esp
hothtrooper44_ArmorCompilation.esp
DeadlyDragons.esp
DeadlyDragonsSpells.esp
DeadlyDragonsArmory.esp
mannyDragonhead.esp
moonpath_questdata.esp
RayeksEnd.esp
Whiterun Ferns.esp
Better Dynamic Snow.esp
BetterQuestObjectives.esp
JM_BetterAlchemySatchel.esp
RichMerchants.esp
SkyTEST-RealisticAnimals&Predators.esp
Tougher Traps.esp
Populated Cities.esp
Open Cities Skyrim.esp
PJs_Spell_Compendium.esp
dovahkiinrelax.esp
The Dance of Death.esp
DeadlyCombat.esp
DeadlyCombat_NoDamageChanges.esp
DeadlyCombat_NoStaminaChanges.esp
DeadlyCombat_NoAttackDistance.esp
DeadlyCombat_NoBlockChanges.esp
DeadlyCombat_NoArmorChanges.esp
Balanced_Alteraton.esp
Balanced_Conjuration.esp
Balanced_Destruction.esp
Balanced_Illusion.esp
Balanced_Restoration.esp
Balanced_Magic_Adept.esp
UFO - Ultimate Follower Overhaul.esp
3DNPC.esp
Follower Trap Safety.esp
Alternate Start - Live Another Life.esp
Purewaters.esp
smakit_house_markers_plus.esp
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Wed Jul 25, 2012 12:04 pm

Well, there's no guarantee you'll immediately see new armors in the world, usually you'll need to wait 30 (?) days for everything to respawn (or less, depending on your respawn time). However, things like the Barbarian Armor should be craftable without any perks, so checking the crafting menu would be a good way to verify the mod is installed.
User avatar
My blood
 
Posts: 3455
Joined: Fri Jun 16, 2006 8:09 am

Post » Wed Jul 25, 2012 1:58 am

Well, there's no guarantee you'll immediately see new armors in the world, usually you'll need to wait 30 (?) days for everything to respawn (or less, depending on your respawn time). However, things like the Barbarian Armor should be craftable without any perks, so checking the crafting menu would be a good way to verify the mod is installed.

Thanks for the reply. I do in fact see the Barbarian Armor as being craftable. I bet I just need to wait the 30 days in the game now. Is there a console command to do that quickly?
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Steph
 
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Joined: Sun Nov 19, 2006 7:44 am


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