[Question] Importing Custom Architecture into Skyrim

Post » Mon Feb 04, 2013 1:54 pm

Any up to date, tutorials on how to do that?

And any new programs that will make it easier?

I use Blender, because I know it well and it runs perfect on my machine.

I have plenty of Architectural models I'd like to add, and in the past quite a while ago, I succeeded in getting 1 model in, but it was Blue and without textures for some reason. [couldn't get the textures to show]

Now, even the importing part I don't remember how to do.
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Katie Pollard
 
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Post » Mon Feb 04, 2013 7:11 am

No new tools, http://tesalliance.org/forums/index.php?/topic/5541-3d-craftworks-from-blender-to-skyrim/. All work perfectly fine though :)
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Tamara Primo
 
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Post » Sun Feb 03, 2013 9:49 pm

No new tools, http://tesalliance.org/forums/index.php?/topic/5541-3d-craftworks-from-blender-to-skyrim/. All work perfectly fine though :smile:

Exactly this. Granted the only real significant difference between Skyrim and Oblivion/Fallout 3 is just how to about creating collision. Besides that, everything's essentially still the same.
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JLG
 
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Post » Mon Feb 04, 2013 12:25 am

No new tools, http://tesalliance.org/forums/index.php?/topic/5541-3d-craftworks-from-blender-to-skyrim/. All work perfectly fine though :smile:

Thanks. Is there something on getting the Textures to work in-game?
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Mariana
 
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