Thanks for sharing those. Here are some of my thoughts after a bit more than 5 hours with the game (again, no spoilers):
I wasn't initially 'blown away.' The intro (no spoilers) is fairly lacklustre in my opinion -- not all that dissimilar, I suppose, to the intro sequence in Oblivion -- and technically, the game is not among the most impressive of contemporary releases.
Buuuut, what the game lacks in technical prowess is easily compensated for by what you start to notice as you wander around and explore: the insane amount of love and detail that has been put into everything in the environment, and all the incidental effects that contribute to immersion (rolling banks of fog, jets of water spray from rivers carried by the wind, flocks of birds wheeling overhead, the way every plant, coin, item of food, etc. has been fully modeled and textured, etc. It's also incredibly gratifying for lore-hounds to see just how the lore established over (and inbetween) the series informs every aspect of the game. The hand-crafted nature of the world shows in everything.
The other thing that starts to get you after awhile is just how much the combat is improved, both in terms of balancing, visceral impact, and challenge. On the harder settings, you will die... a lot and you have to be incredibly resourceful just to scraqe through a lot of encounters.
Ugh, I could go on, but I don't want to write a mini-review. Suffice it to say, when you're innocently tending to your business in town, and a dragon drops in out of the clear blue sky and starts torching the joint in a non-scripted event, it's hard not to fall in love
I also love that in the era of 'streamlining' (less euphemistically, 'dumbing down') they actually went bigger and deeper with this one. Bravo Bethesda