» Wed May 16, 2012 9:18 pm
Great work, Penumbral.
When the CK comes out (or if it is possible before then), can you make it so the +Destruction enchant is not replacing the -mana reduction one? I'd love the Destruction enchant, but I do want to keep some of my mana reduction enchants. I agree that we should not be able to get to 100% mana reduction (otherwise, what is the point of the rank perks?), but I would still like the option to reduce spell costs.
Also, I was curious if you ever plan to change the effects of the elemental end-talents (Intense Flames, Deep Freeze, Disintegrate)? Disintegrate is fine, and I haven't tried the Frost one, but the fire one seems rather underwhelming. Humanoid mobs already yield at around 10-15% HP, so it's pointless to make it so they just run. I would much prefer it if it was an execute effect like disintegrate, or perhaps something more fire-relevant (when the target dies from fire, it does AOE damage, ect.). Of course, I know this would be much too difficult without the CK, but this is looking towards the future.
Anyways, great mod. +support.
-ForbiddenDonut