Here's several ideas I had to accomplish this, but none of which I've managed to figure out. Any help:
Idea one: Somehow, apply a spell effect through a script to the player. In other words, "cast" a spell on the player that causes them to get knocked down or staggered with a certain magnitude. Unrelenting Force, basically, except applied to the player, through a script. I can't seem to figure out a way to do this - I can add the actual spell under certain conditions, but I can't seem to find a way to actually apply the effect to the player.
Idea two Via a script, detect when player is hit. Then, check if staggered. If staggered, knockdown the player. I can't find ANY fucntions that can check if staggered or deal with staggering at all.
Idea Three Via a script, somehow change Race settings or Game Settings. There are several gamesettings/racesettings that directly deal with stagger intensity, knockdown, etc. Shame I can't figure out how to dynamically change them!
So any help here? I'm at a roadblock here. I know it must be possible seeing as Tytanis was able to get knockdowns to happen when the player is hit with bolt spells.