Intro settings: DishonoredEngine.ini
Spoiler
bForceNoStartupMovies=false
Change to "true" to get rid of all the intro movies.
bForceNoStartupMovies=false
Change to "true" to get rid of all the intro movies.
God-Mode, Powers: DishonoredPlayer.ini
Spoiler
In the "DishonoredGame.DishonoredPowersComponent" section of this .ini-file you can set the rune cost for all passive powers to "0" by changing the "m_RuneCost=" entries to "0".
You can also add new lines for the active powers DarkVision, WindBlast, Possess, Blink, DevouringSwarm, and Bend Time, but changing the "m_RuneCost" entry won't work and changing the "m_CurrentLevel=" entry will deactivate the power (you have to buy it again).
Example:
;m_Powers=(m_Name="Possess",m_eUISelection=eDisUISelectionType_Possess,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=0,m_Modifiers=),(m_RuneCost=0,m_Modifiers=)),m_CurrentLevel=-1)
Another use for this .ini-file is changing the "Vitality" power into some kind of a god-mode setting. Using the following changes, you will get 2000 extra health and mana with "Vitality II". Sadly mana will not replenish automatically. (Changing the number to higher values will make you truly indestructible. With 2000 you can easily do a frontal assault on a watchtower, ignoring most of the rocket damage.)
Changed line:
m_Powers=(m_Name="Vitality",m_eUISelection=eDisUISelectionType_Vitality,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=0,m_Modifiers=((m_AttributeName="Attribute_HealthMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/20.000000))),(m_RuneCost=0,m_Modifiers=((m_AttributeName="Attribute_HealthMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_HealthRegenLimit",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_HealthRegenInitialDelay",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/5.000000),(m_AttributeName="Attribute_ManaMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_ManaRegenLimit",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_ManaRegenInitialDelay",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/5.000000)))),m_CurrentLevel=-1)
You could easily add other modifiers as well. Check "DishonoredPower.ini" for a few examples.
In the "DishonoredGame.DishonoredPowersComponent" section of this .ini-file you can set the rune cost for all passive powers to "0" by changing the "m_RuneCost=" entries to "0".
You can also add new lines for the active powers DarkVision, WindBlast, Possess, Blink, DevouringSwarm, and Bend Time, but changing the "m_RuneCost" entry won't work and changing the "m_CurrentLevel=" entry will deactivate the power (you have to buy it again).
Example:
;m_Powers=(m_Name="Possess",m_eUISelection=eDisUISelectionType_Possess,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=0,m_Modifiers=),(m_RuneCost=0,m_Modifiers=)),m_CurrentLevel=-1)
Another use for this .ini-file is changing the "Vitality" power into some kind of a god-mode setting. Using the following changes, you will get 2000 extra health and mana with "Vitality II". Sadly mana will not replenish automatically. (Changing the number to higher values will make you truly indestructible. With 2000 you can easily do a frontal assault on a watchtower, ignoring most of the rocket damage.)
Changed line:
m_Powers=(m_Name="Vitality",m_eUISelection=eDisUISelectionType_Vitality,m_Levels=((m_RuneCost=0,m_Modifiers=),(m_RuneCost=0,m_Modifiers=((m_AttributeName="Attribute_HealthMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/20.000000))),(m_RuneCost=0,m_Modifiers=((m_AttributeName="Attribute_HealthMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_HealthRegenLimit",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_HealthRegenInitialDelay",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/5.000000),(m_AttributeName="Attribute_ManaMax",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_ManaRegenLimit",m_ModType=eDisAttributeModifierType_AddVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/2000.000000),(m_AttributeName="Attribute_ManaRegenInitialDelay",m_ModType=eDisAttributeModifierType_SetVal,m_fModValue=http://forums.bethsoft.com/topic/1418325-ini-cheats-tutorial-enable-all-passive-rune-powers-god-mode/5.000000)))),m_CurrentLevel=-1)
You could easily add other modifiers as well. Check "DishonoredPower.ini" for a few examples.