If this isn't possible I'll probably just have to string together a semi-complicated array of perks/scripting to basically emulate a sneak attack using critical damage. Or maybe make the player 100% invisible and force him into sneak when the conditions are met, if thats possible (and if it is, any pointers on how to do it? is there a way to force the player to enter sneak mode and not leave till conditions are met?). But ideally, it'd be great if I could just go "Make this a sneak attack", because then that would be much simpler

Thanks for any help
