One of the greatest features of Elder Scrolls lore are its Guilds, Associations, and other Shadowy groups. In a Single Player environment it was always fun to join one of these groups, reap the benefits, enjoy the stories, interact with the characters and then of course throw it all into chaos by taking it over!
This experience would feel very odd in a MMO environment. The following is a proposal to allow for these groups to exist, maintain the lore of the world and allow players the since of belonging to these beloved groups we grew to know so well during our Single Player experiences.
World Guild
These NPC operated guilds serve as a Gateway that introduce the players into the worlds Guild system. Each guild provides:
Rank / Advancement Structure
Player Run Factions
Headquarters to interact with Key NPCs
NPC and Player run Bases
Unique Gear
Unique Abilities
Rank / Advancement Structure
Players can join a World Guild and complete various tasks to advance them selves up the ranks. There will be two advancement paths which unlock different features for players.
Special Operatives are players who enjoy playing their own direction but who still want to reap the benefits of belonging to a World Guild. They are not required to play well with others and their tasks are more single player oriented.
Leaders are players who enjoy playing within groups. Players who want to form player run Guilds known as Factions must advance up this path in order to open up the ability to form these Factions.
Player Run Factions
Once a Player has advanced far enough on the Leader Path they can start their own Faction within that guild. They can design their own Faction Banner, participate in events as a Faction and even open their own Faction Base.
Guild Headquarters
Each guild has its own Headquarters where players can meet, gain access to guild tasks , gain guild items and start player factions
NPC and Player Run Bases
Guilds hold bases throughout the world. There are NPC run bases for the purpose to gaining access the guild tasks. There are also player run bases that Faction Leaders can build.
Guild Events and Tournaments
Player run factions will be able to send members to compete in events and tournaments in order to gain titles and bragging rights.
Well, let me know what you all think of the idea. Personally I feel like the standard Player Run Guild system in every other game is boring and something like this might give guilds more meaning and purpose.