» Thu Jun 14, 2012 4:30 am
A staff that has a similar effect to the pillar of sacrifice in the Boethiah quest, you cast it and the enemies will rise from the floor with their chests pushed out. You then get absorb stamina, health and magicka from all the enemies in the staffs reach, which is around 2-3x the distance of the flames spell and as wide as a city gate (such as Whiterun).
The staff is 2 handed (to stop you just attacking with the other hand) and weighs 25. Has a magnitude of 1/4 of your level for the absorb health/stamina/magicka effect, so at level 40 you absorb 10 of each per second. If you have full magicka/health/stamina it slowly gets stronger and doubles in power after 10 seconds, then triples after 20, then finally quadruples after 30 seconds. It leaves you slightly disorientated for around 5 seconds after using it, 20 seconds if you didn't kill anyone using it.
The staff has a huge charge level which replenishes after killing, but it hungers for death, if you don't kill someone after one day it loses 1/3 of its charge. You make the choice to wield this staff, when in your inventory and it's charge falls to zero you have a constant small drain health/magicka/stamina effect applied to you with 0% regeneration for all three, you can still use it at charge level zero.
The staff is obtained via a quest, the staff is split into 3 parts which you have to find:
-The first part is brought from a neutral mage, with a hefty price of 35000, who lives hidden in a secluded cave high up on the mountains. When you first meet him he knows exactly what you're after and tells you if you kill him you will never find it. Which is true, if you kill him you lose the chance to obtain the staff.
-The second part is found at the end of a deep long dungeon enhabited by various dremora, full of traps (some able to kill you regardless of health or armor rating) and areas that drop you back to the start with a wrong step. Involving ancient puzzles that actually require logic and extensive thinking to solve.
-The final piece is found deep in a mages lair, full of enemy levelled mages and a boss level mage at the end. The boss level mage has the last piece of the staff, but near the end of a lengthy battle a scripted event occurs in which he paralyses you and takes the two pieces of the staff. He then forges the staff out of the three pieces and you are set free for the staffs first kill. You then have to fight him again, avoiding the staffs effect (which is weak due to the staff rejecting him) and claim the staff for yourself. The battle is more about skill than your equipment, it's a challenge at all levels.
I haven't got a name or history for the staff yet, I think I've wrote enough for now ha