Item Form ID in CK doesn't add item at console?

Post » Sat Nov 17, 2012 6:24 am

I've installed a mod that adds crafted armor to the game.

I've located these items in the CK and have the FormID, but player.additem doesn't work because the object ID is invalid... if the object ID is different from the item's FormID, where the hell does one find the object ID?

I don't use this thing very much(or the CS for other games.. dabbled in modding but ended up crashing my game more often than not ><) so I'm not overly familiar with it, and I'm not going to edit and change anything at this point.. I'm looking for an item's object ID so I can add it to my inventory -_-

No, I'm not against adding items to my inventory directly from console for various reasons.. one of which is I enjoy having a particular armor set from the start for RP purposes(even though I don't RP much :( ) and have often employed mods to have that great looking armor set.. but these items are crafted, require ebony smithing, and I really do *not* want to power level smithing out right at the start because it messes with my levelling :/

Suggestions?
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Veronica Martinez
 
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Post » Sat Nov 17, 2012 12:50 pm

the first 2 digits of the formID changes at runtime based on the mods load order.

so instead of 01000D73 as it appears in your esp, if your mod's load order is 0A, it would appear 0A000D73 in game.
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Matthew Aaron Evans
 
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Post » Sat Nov 17, 2012 4:56 am

the first 2 digits of the formID changes at runtime based on the mods load order.

so instead of 01000D73 as it appears in your esp, if your mod's load order is 0A, it would appear 0A000D73 in game.

How the crap do you determine load order? I'm only running 2, and it's second on the list o.o
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Tyrone Haywood
 
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Post » Sat Nov 17, 2012 4:27 pm

NM got the load order from NMM. Thanks for the tip though ^.^ will see if this works. ><
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lacy lake
 
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Post » Sat Nov 17, 2012 3:14 am

No need to make any manual search...

...just use the help command with the name of the item you want to load and the game will tell you the correct code.
Jashkar
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Gen Daley
 
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Post » Sat Nov 17, 2012 7:16 pm

If it's second in the list, then the # is probably 03000D73. If not, try 02- or 04-... usually it's whatever number in the load order plus one (for update.esm).
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~Amy~
 
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