Experiencing this bug with vsync on as well.
LOL Sorry alceryes, OT but I about gave myself a migraine squinting to read all of your avatar (yeah I need new contacts). I like it.

Details of my experience with this bug:
- VSync has made no difference and was forced off even before I played Skyrim.
- Doors seem to be the primary cause of this issue. Both the player and NPC's using doors will cause objects to fly around. It doesn't matter if the door leads to a loading screen or not.
- Various objects will slam about continuously, causing a rapid fire cacophony. Strangely, if you look in different directions, the noise will cease temporarily.
This is a really strange issue and it's totally immersion breaking. Almost every interior in my game has been permanently trashed by objects thrown everywhere. I have died entering and exiting buildings. Important conversations have been overwhelmed by the sound of a random object slamming into something several times a second.
So it's tied to doors at least, both entering and exiting. Have you encountered this using any other activators (like, say, levers) or when opening containers?
I have absolutely no clue regarding the technical details, but it's almost like the static objects - the ground, tables, stuff like that - are REPELLING non-static objects, those that are loose, movable or that can otherwise be affected by the physics engine. Does identifying this help? I don't know. I'll leave that up to somebody more technically minded.