jump height I think would be controlled by player.setscale, with 1 being the default (for example, a wood elf is like .97, but a high elf is 1.03 or something, small changes have a big impact)
jump height I think would be controlled by player.setscale, with 1 being the default (for example, a wood elf is like .97, but a high elf is 1.03 or something, small changes have a big impact)
tgm would also reduce fall damage 100%, lol
Lol setscale also changes your characters model size which is undesirable and tgm is undesirable for a number of reason.