Dwemer Constructs are virtually if not completely immune to Frost damage, so I was forced to switch to the only other Destruction spells I had; Flames and Firebolt, and the difference is truly ludicrous - almost everything is vulnerable to Fire, and that combined with the secondary effect of DoT(Stamina damage and Slow is fine, but a Heavy Armoured Warmage isn't so desperate to keep enemies out of melee range as a pure caster) I barely have to look at things and they die. It seems like Frost and Shock are only actually necessary when you run into something that is significantly resistant or outright immune to Fire, and the amount of enemies that fit into that description compared to the ones who are resistant or immune to Frost and Shock is massive.
I mean seriously, with all the Frost perks you would think that element would at least be superior to Fire against bog-standard enemies, but I can kill things quicker with Firebolt(Apprentice) than I can with Icy Spear(Expert).