I obviously gave him a glowing review and my highest possible recomendation (although I did suggest he play Dragon Age Origins first for a nice change of pace first)
After not hearing from him for a couple of weeks he called me just yesterday, he had finishd Dragon Age, bought Skyrim and had just gone through the introduction. While commenting on the things he liked (graphics, fantasy setting etc) he mentioned that the character development was "Just like Fallout" I found this to be a bit jarring at first, since I think both games are really different, but he basicaly said that the lack of character classes was the same as with Fallout, but instead of choising your skills at the start you just concentrated on develpoing the through use, unlike the more traditional approach of Dragon Age which relied on chosing a class which limited how the game was played from the start...while the Fallouts and Skyrim let you develop your charcater′s skills thoughout the game. He was going to play a staright up melee char but seeing how cool the magic attacks looked he decided to stay with the magic and see where it took him.
For all the things some gamers might think about the removal of classes it looks like quite a natural progression from gamers familiar with Bethesda products (especialy console gamers who never knew the other entries in a series) and since they didnt have classes in the last 2 Fallouts it was only natural they would not include them and now "limit" the options for its players...never though of it like that, like a natural evolution of concepts and gameplay mechanics, but it made a whole lot of sense