So I was just thinking for about a hour about this topic.
Since Microsoft's Xbox One and SONY's PlayStation 4 (PS4) consoles have PC architecture and run on 64 bit Operating Systems (OS's) this has came up to me about the PC versions of video games and what the possibilities that can happen with creating, developing mods for the PC versions of video games that run on both 63 bit Operating Systems (OS's) and 64 bit executables.
The PC version of Call of Duty: Ghosts runs only on 64 bit 32 bit is gone.
The PC version of Watch Dogs runs on 64 bit only as well.
So imagine what would the possibilities of The Elder Scrolls V: Skyrim modding be like if it had support for 64 bit which allows for more than 3GB of RAM which 32 bit has.
Discuss away what you think and how PC video games that have mod support and only running off of 64 bit will look like for us PC gamers in the next year and the next decade from now.
Just the thought of it makes me salivate.