[Resource] A Kama

Post » Mon May 14, 2012 5:14 am

I want to see this weapon get put in game. I made in a few day, but im not a texture artist. If someone is willing to put a texture on this, im willing to give him/her the model with the freedom to modify it as they see fit. Post here, and if at all possible, post a reference of past work.

http://img706.imageshack.us/img706/3120/kamaz.jpg
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SWagg KId
 
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Joined: Sat Nov 17, 2007 8:26 am

Post » Sun May 13, 2012 7:39 pm

I want to see this weapon get put in game. I made in a few day, but im not a texture artist. If someone is willing to put a texture on this, im willing to give him/her the model with the freedom to modify it as they see fit. Post here, and if at all possible, post a reference of past work.

http://img706.imageshack.us/img706/3120/kamaz.jpg

Is it already UV mapped?

ehm past work, take a look on there
is a fallout armor somewhere
http://www.robvanhintum.nl
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brenden casey
 
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Post » Sun May 13, 2012 5:43 pm

no it isnt UV mapped.
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Stefanny Cardona
 
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Post » Sun May 13, 2012 8:42 pm

Why not?
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Kelli Wolfe
 
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Post » Mon May 14, 2012 12:14 am

Why not?
Iv been in and out of port quite often and i just havent found time (in the navy, unfortunately).
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Darlene Delk
 
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Post » Sun May 13, 2012 8:56 pm

Preferred color scheme?
Looks rather daedric, but I wouldn't mind giving it a go.
I work in 3DS Max 9, however, so I'd need an export of it if you modeled in something other than 3DSM, or above R9 (not to be confused with 3DSM 2009).

Oh, and most recent was a http://kieve-krs.deviantart.com/art/FTV-Senche-Halberd-267795047 of my own design.
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xemmybx
 
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Post » Mon May 14, 2012 4:13 am

i use zbrush. i can export it as an obj. daedric would be prefered. silver blade with shades or red black and a leather strapped handle is what im thinking of.
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Phillip Brunyee
 
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