-So people say tesVsnip doesn't work properly and that's true because the quests don't work in-game when I convert it with tesVsnip.
-So I tried wrye bash. Same thing happened. So I'm assuming that wrye bash doesn't work either.
-So I tried the method where you simply rename the plugin from a .esp to a .esm and then open said plugin in the CK and just hit save. Then everything in the plugin file just got erased. (which is normal I think)
-So my last resort was to create an empty .esm file and merge the plugin file to that empty .esm file via Version Control. Through lots of trouble and errors I was able to go get to the point where I can check out the plugin but when I try and check in (merge the plugin file with the .esm/master file): It freezes.
I get a little window where I can write a message and then I get a window where I select which master file I want to merge with(which is where I select the empty master file I made) and when I hit OK from there. It just freezes. I've tried letting it just stay like that for like 30minutes or so but nothing changed.
Sorry for the wall of text I just want to help you help me as much as possible.
EDIT:
Some extra info:
-This plugin file is 7mb but the file size changes down to 4mb when my Creation Kit freezes.
-When I load the plugin with version control on I get like 50-100 messages saying something like:
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Operation failure
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NavMesh (00103666) in cell checked out by .
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OK
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Operation failure
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NavMesh (00103666) in cell checked out by .
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OK
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