Keyboard and Mouse for consoles?

Post » Wed Jun 12, 2013 11:00 am

Does having this game for the new consoles mean they will support keyboard and mouse? I really don't see how you can have an MMO without at least a keyboard for communication. I damn sure don't want to have to listen to every single persons voice that plays and it just won't be practical for many reasons. And really, I don't think I'd ever build another gaming PC if I could play FPS games on a console with a mouse for many reasons also.

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kevin ball
 
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Post » Wed Jun 12, 2013 12:29 am

I am guessing both systems will allow mouse and keyboard, especially XBox One since it runs Windows 8.

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:)Colleenn
 
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Post » Wed Jun 12, 2013 2:52 pm

Well from what I found from Final Fantasy XI on the Xbox 360, CONTROLLER + Keyboard made a great team.

Less critical thinkers would fail to see how you could fit enough functionality on a controller but it's actually really easy. It was often worked around by having one button change the functionality of others while still keeping the main functions (like movement) intact. In FFXI's case, the controller would be your primary form of play while the keyboard would be fallen back on for things like typing and setting up macros quicker.

I'll be playing on PC but I hope consoles will accept the use of a mouse this time around. To be used on a popular game this early in a consoles lifespan will open the eyes of many other devs so that they might make keyboard+mouse games for other genres on console.

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MR.BIGG
 
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Post » Wed Jun 12, 2013 3:40 pm

You can use a keyboard and mouse on the current consoles. Though not really for gaming itself, but you can for communications and anything that has a cursor (mostly the web browser).

In short, it's how I played SWToR with a Dualshock 3 controller. Two modifier buttons and I got roughly 50 hotkeys.

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Ian White
 
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Post » Tue Jun 11, 2013 11:26 pm

If you want to see a real world version of it.. DCUO on PS3 supports both keyboard and mouse as well as FF-XiV. Both games are considered to be financial failures.. and are only continuing to run as cash shops to try and recoup some development funding.

So disheartened that ESO could fall into the same crap-tastic trap. I can't believe I let myself begin to think that ESO was going to be different from the same crap different day of all the other failed MMO's - let alone the ones that try to do a console launch as well.

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JD FROM HELL
 
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Post » Wed Jun 12, 2013 9:40 am

at this point in time i think i will be undecided as to will i play or not. at first i was angry, then i ate something so now I'm more eehhhhh....tempered.

Really depends on how consoles and PC are kept apart, which imo is fundamentally important.

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Allison C
 
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Post » Wed Jun 12, 2013 1:08 pm

If you want to get into the heart of MMO failures, it has little to do with consoles. MMORPGs are a dying breed in themselves. WoW was, and still is, the gold standard that everyone else tries to reach. The problem lies in that to develop a game of that quality for it's time, in the time we live in now, requires HUGE amounts of resources and time that we're starting to hit that peak that what you invest into making a top notch MMO isn't going to be reflected in the returns. That's the bottom line of it. They fail financially because they can't get the returns on something they expected to the next WoW. Happens A LOT in gaming, but MMOs like these seem to be the ones going down the hardest. SWToR had huge initial sales, but memberships quickly plummeted because of basic style problems...

I will say this about ESO. It's combat system is not like WoW or SWToR, which imo is what SWToR back. It was a brand new shiny game, using a combat system and overall game style that was past it's time. It had some nice innovations, but it wasn't enough. Still, a few years later the game is still doing OK.

That isn't going to be it. The game has to be attractive over a long period of time to be successful. To do that, you need to set yourself apart from the rest of the MMO's in a way that is appealling. I think the combat system could be that. They are already completely seperating the megaservers for the platforms (well, Mac and PC will be the same). I just hope on that front that they update the PC version frequently like most MMOs do and not let it be slowed down by the console updates. Just throw out multiple patches for the PC version and then lump them all together for the consoles if you need to space those console updates apart and make them huge. They did it for the PS3 and Skyrim...

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Dominic Vaughan
 
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Post » Wed Jun 12, 2013 12:03 am

who moved this? it's an ESO thread, should be ESO forum

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Dean
 
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Post » Wed Jun 12, 2013 4:37 am

No, it's a thread about connecting a keyboard or mouse to the new consoles. We only have one console thread in the ESO boards, so if we move this one there, then I would have to close it.

However, if you continue to discuss ESO in this thread, then it will be closed.

Something tells me the future of this thread is bleak.

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Amy Masters
 
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Post » Wed Jun 12, 2013 2:29 am

apologies, i just figured since it was on the ESO forum and it was posted right in the middle of the threads about ESO coming to PS4 and Xbox1.

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Charlie Sarson
 
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