Okay Kyoma. Thank you for the heads up. I apologize for the delay in responding after you did. Real-life decided to intrude a bit.
In any event, the http://thewormhole.nfshost.com/forum/index.php/board,161.0.html was wondering about that. We've implemented your Xskills into the Craftybits mod as a way to build up crafting-related skills.
Ok, but I gotta warn you, don't use the current version that may be floating around (I think it's v0.56 or v0.55). The next and proper release will be quite different from the previous versions. Nothing gamebreaking but the current version just isn't really for the masses, more of a proof-of-concept or modder's resource to play with.
Would it be possible to add in recognition of fine and exquisite varieties of the quill and inkpot?
It is possible, it was done in this mod:
http://tesnexus.com/downloads/file.php?id=21447
the mod requires you to have inkwell, parchment and quill. I think that it uses some functions that look for "quill" in the item name.
Yes it is possible (very actually) and I'll add support for it. Although there is a slight chance I will forget to do it in which case a small reminder will bump my memory.

Hey Kyoma,
you wrote Sep 14 that you had a update under way for your Journal mod. I still haven't used you journal mod so I was wondering if I should just grab the 3.2.1 version or do you have a new version coming up?
The new version has been delayed somewhat as you might have guessed. Currently the core of the mod has been rewritten and mostly working. There are still some minor additions I need to work on and then test everything again. The last bit is very important, due to the nature of the scripts a small error could have large consequences on the long run. Not for your overall game though, the
damage would be limited to the Journal Mod. Probably requiring a clean save which in turn resets anything you typed. So it's very important I find any major bugs before releasing it, still, a beta version may appear sooner stating the risks. :shrug:
But my modding time has been limited lately and I'm mostly working on smaller mods these days. A rough roadmap would be something like this:
- Finish up two or three minor mods
- Release next version of MiniMap (biggest addition is a worldmap mode)
- Release rewritten version of Spell Renamer (basically done except for final testing)
- Then either X-Skills or the Journal Mod depending on how my state of mind will be
So I haven't forgotten about it and I will release the next version. But when that will be is very hard for me to say, it may be in a week or two or it may not be until a month or two. Sorry.

You released it cool, will have to check it out
Yup, and now I've updated it.
Fran's Ore Refiner v1.1- Fixed bug with the "Back" button sometimes not working properly.
-kyoma