I absolutly love what they have done with magic! Vast improvement over previous TES games I have played.. Mages feel powerful and magic is fun. Dual wielding also helps, of course.
I have a concern, though. I've heard from some higher level players that there are no higher level versions of certain spells. For example, the Flames spell doesn't scale up and eventually if you want to stick to fire you have to switch to the Fireball spell. Meaning, if you liked the gameplay style of Flames, unfortuanetly you have to give that up as you get high level.
And without a spellmaking system, there seems to be no way to fix this. I suppose for PC players a mod might eventually do it, but it seems like a pretty big hole in the spell system.
Can anyone confirm this, or otherwise give me your thoughts on the issue? Thanks.
