» Tue Aug 07, 2012 5:36 am
This is a problem of a lack of foreshadowing in general with Skyrim. A lack of foreshadowing and, oftentimes, a failure to deliver at the end resulting in anti-climactic battles, or anti-climactic conclusions to stories.
In New Vegas you hear about Lanius from various sources, and when you finally meet him, he seems like a badass and sure as hell fights like one. His dialog is interesting, his statements are interesting and in battle he's definitely unique in his fighting style, easily able to hit the player as hard as a deathclaw, knock him on his feet, outrun him and heal fast as hell.
You hear about Joshua Graham and if you play Honest Hearts, again you meet a man who's interesting to talk to, kind of a badass, and if you choose to fight him, he's again difficult and very unique in his fighting style, with a defense that's practically impenetrable while delivering heavy damage with his insane firing speed.
You hear about Ulysses constantly, and if you play Lonesome Road, well....the entire DLC practically revolves around him. When you fight him, you find an opponent who can adapt to whichever fighting style you so choose, and he can utilize practically anything you can while making sure his health is kept in good shape through the use of machinery.
In Oblivion it's the Gray Fox. Not an enemy, but nevertheless he's a case of good foreshadowing and delivering the climix properly. You hear about him and hear that he's a legendary thief, but never meet him. You have to work hard in order to meet him, and when you do, you slowly gain more info about him and what makes him tick, with some surprising twists and turns that are tied up quite well.
Skyrim? You've got Alduin, Tullius and Ulfric. All three aren't really foreshadowed beyond the basic "you'll fight this person someday," none of them have a unique or special fighting style (Alduin I suppose does if you count the meteor thingies, but sometimes those fail to even pose a challenge), and tbh all three are kind of pushovers. Tullius and Ulfric aren't any stronger than the normal human, Alduin feels just like another dragon, but "20% cooler."
There are no other notable bosses or characters, really, and again there's nothing really unique or special about the fights with the above-mentioned.
It would've been nice if they played up the drama of some enemies (perhaps the keepers of Mehrunes' Razor) and gave them some unique and memorable attributes in and out of combat, sure....but they didn't, so what can you do? :/ Hopefully they'll take on this habit once again for FO4 and TES 6, while come to think of it, FO3 kinda failed in the foreshadowing and climactic enemy department, too...