» Thu Jun 21, 2012 10:17 pm
What he means is,...if you lower the landscape in an area that has a base grass texture with 3D grass built into it, the base texture lowers, but the 3D grass remains at the original height ingame.
I think the only way that might solve it is to paint the identical texture without grass, over the affected area.
If the original texture was LFieldGrass01, you would use LFieldGrass01WithoutGrass. It may be the other way around ie. LFieldGrass01 doesn't have 3D grass. You can check by double clicking on each and see which one doesn't have the grass.