Laptop. Error on Launch GL_ARB_draw_elements_base_vertex not

Post » Tue May 15, 2012 5:24 pm

Plenty of Specs here...FIX YOUR GAME....

I have an Acer Aspire 5745PG with an nVidia Geforce GT 330M Video Card with 1GB of Dedicated Memory and I'm running Win.7 Pre. x64bit yet this RAGE game by ID Soft Refuses to even start playing on my computer.

Rage.exe App Crash.
Acer Aspire 5745PG laptop
Windows 7 Home Premium x64
Intel Core i3 CPU M350 @ 2.27GHz
3GB of Ram
nVidia GeForce GT330M with 1GB of Dedicated Memory.

Game Crashes at startup.

From CrashDump: (errors on....)
GL_ARB_draw_elements_base_vertex not available


------- Initializing renderSystem --------
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...using WGL_EXT_swap_control
X..WGL_EXT_swap_control_tear not found
unknown error: 0xc007000d
Rage.exe @ 0x00697064( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x006971dc( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0069727c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0057c36e( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005eb1db( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
USER32.dll @ 0x75f26238( ) + bytes () : gapfnScSendMessage( )
USER32.dll @ 0x75f27298( ) + bytes () : GetDC( )
USER32.dll @ 0x75f27177( ) + bytes () : GetWindowLongW( )
USER32.dll @ 0x75f2942c( ) + bytes () : PostThreadMessageW( )
ntdll.dll @ 0x77cd00e6( ) + bytes () : KiUserCallbackDispatcher( )
USER32.dll @ 0x75f2951e( ) + bytes () : PostThreadMessageW( )
USER32.dll @ 0x75f2a619( ) + bytes () : CreateWindowExA( )
Rage.exe @ 0x0057eb19( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0057f42c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0055a086( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005ddd40( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00bb833c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
kernel32.dll @ 0x762f3677( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77cf9f02( ) + bytes () : RtlInitializeExceptionChain( )
ntdll.dll @ 0x77cf9ed5( ) + bytes () : RtlInitializeExceptionChain( )
ERROR: wglCreateContextAttribsARB failed
----- GL_Init -----
OpenGL version 3.1
GL_ARB_color_buffer_float GL_ARB_copy_buffer
GL_ARB_compatibility GL_ARB_depth_buffer_float
GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_draw_instanced GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
etc...
WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
...using GL_ARB_vertex_buffer_object
...using GL_ARB_pixel_buffer_object
...using GL_EXT_pixel_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
Couldn't find proc address for: glProgramParameteri
...using GL_ARB_occlusion_query
...using GL_EXT_timer_query
...using GL_EXT_framebuffer_object
...using GL_EXT_framebuffer_blit
X..GL_ARB_texture_multisample not found
...using GL_EXT_depth_bounds_test
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_map_buffer_range
X..GL_ARB_sync not found
...using GL_EXT_direct_state_access
Couldn't find proc address for: glTexMultiSubImage2DAMD
Couldn't find proc address for: glCompressedTexMultiSubImage2DAMD
Couldn't find proc address for: glGetMultiQueryObjectuivAMD
X..GL_ARB_debug_output not found
Rage.exe @ 0x00697064( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x006971dc( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0069727c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0057ea65( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0057f445( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x0055a086( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x005ddd40( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
Rage.exe @ 0x00bb833c( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
kernel32.dll @ 0x762f3677( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77cf9f02( ) + bytes () : RtlInitializeExceptionChain( )
ntdll.dll @ 0x77cf9ed5( ) + bytes () : RtlInitializeExceptionChain( )
ERROR: GL_ARB_draw_elements_base_vertex not available
Dumped console text to C:\Users\leogets\Saved Games\id Software\Rage\base\ErrorLog_10-09-2011__10-44-14am.txt.

idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...releasing DC
...destroying window

***************************
GL_ARB_draw_elements_base_vertex not available
***************************


After searching the web I have found a lot of people complaining about the same crash info.:
GL_ARB_draw_elements_base_vertex not available

My laptop is using a nVidia GeForce 330M video card not an ATI, and the drivers installed do not use this Catalyst Control Center like ATI cards... Driver manipulation like disabling Triple Buffering is not available with the nVidia Control Panel provided as part of the driver for the card. With the nVidia Control Panel for Win7 all I'm able to do is manipulate the color and resolution and setup multiple displays as well as enable/disable PhysX configuration. Perhaps this Triple Buffering can be enabled/disabled through PhysX instead.

Anyone else with this same issue.... Crash at startup.


STEPS I HAVE TAKEN TO RESOLVE THIS:
- Installed the RAGE-UPDATE.....PROBLEM NOT FIXED GAME STILL ERRORS OUT.
- nVidia Geforce Driver update.... WILL NOT INSTALL FOR THE GeForce GT 330M Video Card that is in my laptop....
I downloaded this new beta driver for my laptop.
When I try to install 285.38-notebook-win7-winvista-64bit-international-beta.exe I get this:
NVIDIA Installer cannot Continue
This graphics driver could not find compatible graphics hardware.

I even tried to extract it to a folder then used Device Manager... Display Adapters... Update Driver... I browse to this directory, where I extracted it too and still "Windows has determined the driver software for your device is up to date."
NVIDIA GeForce GT 330M... This is B.S... ID software are [censored]s for putting a game out on the market with so many problems...

This Laptop is perfectly fine... Every game I've thrown at it, its been able to play.... No problems so far... Except with this piece of crap by ID soft. Besides for just over $500, tax included, where can you get a touch screen laptop? I've played Darksiders (1&2), Dead Space (1&2), Crysis (1&2), Fear (1,2&3), Bioshock (1&2),,,lots more... So my pc isn't the problem its ID Soft... trying to port a Console Game to a PC Game... They F...UP.

When I select to go back to this link: http://www.nvidia.com/Download/Find.aspx?lang=en-us
This is what is displayed to me automatically. So I'm pretty damn sure I selected the correct driver to download.
NVIDIA Driver Downloads

Advanced Driver Search

Product Type:
GeForce
Operating System:
Windows 7 64-bit
Product Series:
GeForce 300M Series (Notebooks)
Series Language:
English (US)
Product:
GeForce GT 330M
Recommended/Beta:
All
Name Version Release Date
Verde 285.38 Driver BETA 285.38 September 26, 2011 .... This is what I downloaded....Correct Driver... The damn game is a pain in my ass....

They can't fix the problems they just delete people's posts where they're complaining about this work of art.
Had a prior post like this but it as I can see now has been deleted. INSTEAD OF DELETING THE POSTS FIX THE F'''N PROBLEMS WITH YOUR GAME...
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