It happened first in Bleak Falls Temple...at the entrance...just down the initial tunnel:
There were tiles as "floating islands" in a weird sky...
...if I crossed the void, I ended up at the beginning of Bleak Falls Temple entrance room.
I have tried to go out and come back and the tiles were loaded properly this time.
I have played Bleak Falls Temple with great satisfation and no CTD...I have saved a lot (for safety), but I was very happy...
...I entered Bleak Falls Santum and everything was fine...
...until the end:
The exit tunnel suffered of the same "floating island" issue I have previously experienced.
...I've to jump back and I lost my follower...so I have reloaded the game (same issue) and tried to run back to the entrance...
...then a CTD when I tried to leave (however, was a lot I didn't experience CTD...probably was a random CTD!)...
However I am wondering:
Why this weird rendering issue?
Because the issue is that obviously the tile isn't loaded and the fact that reloading the area solved the issue (at least once) mean that's not a mod conflict (since I haven't touched the load order or the mod loaded, a mod conflict would be permanent...not have an erratic behaviour)...
...so...why Skyrim get lazy with tiles? Any solution apart from reloading the area?
Thanks,
Jashkar
P.S.: This problem, I've read, is also called "disappearing scenery" and seems to be an issue on PS3...in fact the stairs of Bleak Falls Barrow have been referenced somewhere, but I am experiencing this issue on the pc...anyone knows why this happens??