Legendary is so damn hard...

Post » Thu Aug 01, 2013 5:14 am

Wtf why is legendary so hard I don't see how anyone can go all the way through on it without lowering difficulty but I am gonna do it damnit.
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J.P loves
 
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Post » Thu Aug 01, 2013 10:26 am

No one is asking you to play on that difficulty, some people like it and some don't.
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Jenna Fields
 
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Post » Thu Aug 01, 2013 1:45 am

...You don't say?

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Trista Jim
 
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Post » Thu Aug 01, 2013 10:29 am

Lol, it's supposed to be hard :D

FYI.......I play on legendary AND I enjoy it and I'm not the only one, there's folks that play DiD on legendary :D :banana:

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Taylor Thompson
 
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Post » Thu Aug 01, 2013 6:17 am

I don't think it was designed as a game starting difficulty but rather something you switch to later when you start to become overpowered ;)

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Thema
 
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Post » Thu Aug 01, 2013 6:55 am

This. Even then though, can some enemies be quite deadly.

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Katie Pollard
 
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Post » Thu Aug 01, 2013 2:41 am

Legendary Dragons

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Beat freak
 
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Post » Thu Aug 01, 2013 4:32 pm

Any Dragon. Even the weakest one.
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Mike Plumley
 
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Post » Thu Aug 01, 2013 1:15 pm

Yeah it was designed for your level 72 that you are one hitting everything insight with your godly bow of awesomeness or your sword of "lay down and die I said" :devil:

Edit - but now I want to try to start with it on and just see how Helgen goes!

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Naughty not Nice
 
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Post » Thu Aug 01, 2013 2:21 am

I've never tried Legendary; is it basically the same as other difficulty increases where it just increases damage taken and enemy health?

If its more of a realistic setting where enemies (human ones at least) die quickly but so does the player, it would be worth trying, but I don't want to need to hit a Nord with a great sword fifteen times to kill him.
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Ashley Hill
 
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Post » Thu Aug 01, 2013 4:02 pm

That's all increasing difficulty is. It takes longer to kill an enemy.
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Sophie Miller
 
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Post » Thu Aug 01, 2013 5:56 am

Yes Legendary may not be for everyone and particularly at lower levels =i enjoy it but even with modestly OP weapon it is still a challenge and thats what i like yes i could play non OP at say master but i wanted to increase skill levels in more trees than i could at 81, so there can be several reasons for using it.

but yea many things can be challenging i also think it introduces more surprise elements.

Any dragon can kill you if you are not careful

3 Forsworn at once, i often get killed there as 3 or 4 hits can take me down

a single draugur overlord deathlord

arch cryomancer or equivalent, 2 or 3 hits again and i can be done for.

as for mammoths and giants do not go near them!

i have also come across a lone bandit who looks like he will be a swordmaster but suddenly unexpectedly produces a couple of blasts of offensive magic and its curtains for me

Also remember at higher levels you come across proportionally more of these.

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Carolyne Bolt
 
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Post » Thu Aug 01, 2013 5:45 am

Last night an Ancient dragon killed me with one blast of fire, not even a full blast either it was more like a half blast cause he was still spewing out fire long after I died. This was on master not even legendary. :blink: My Dragon slayer isn't a weakling by no means, he's reached AR cap with a little fire/frost resist enchanted on said armor and still that scaly bugger showed me who's boss :swear:

I will be returning to that dragon later on and once I do find him again....... :gun: I'll be the one unleashing hell fire :tongue:

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Lexy Corpsey
 
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Post » Thu Aug 01, 2013 4:17 am

I've always felt that those that claim to do everything on the highest difficulty, especially with very modest gear, are rather like those men who drive cars with long bonnets (hoods for our colonial friends!). They are compensating for being somewhat under-endowed in the trouser department. :banana:

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Susan
 
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Post » Thu Aug 01, 2013 8:34 am

Ouch - sorry to hear it, I hate getting killed like that (easily, without putting up a fight). Was your PC up to full health? How much is that for your guy/girl? I don't believe AC helps against dragon breath, but magic resistance definitely does so maybe the Alteration tree is a good way to beef up.

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T. tacks Rims
 
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Post » Thu Aug 01, 2013 2:15 pm


Unfortunate. I'd hoped they would show a bit more creativity.

Really a "custom" difficulty setting should be standard, letting you independently control damage output and damage suffered to get the result you want.
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Sarah Knight
 
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Post » Thu Aug 01, 2013 4:13 am

You should have transformed into the Hell Wolf? that you are and showed him who's [censored] boss in Skyrim.

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Kelly John
 
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Post » Thu Aug 01, 2013 1:20 am

The damned thing refused to land, all I could do was piss it off with arrow :D His health is in the 290 range, he's only Lv.40 but he was at full strength when I bumped into that dragon. I try to avoid resist magic enchants, IMO it makes the game a little too easy :cool: Don't worry though, I learned a pretty good lesson out of it...... A single tree DOESN'T make for good cover :rofl:

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Richard
 
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Post » Thu Aug 01, 2013 6:52 am

I usually make my characters really strong vs magic users or really strong vs melee. Like my main character has max armor and max shield damage reduction, so even on legendary dragon melee attacks barely scraqe health off, and the only thing that can really hurt him is magic attacks. And my mage character has like 80% magic resist, plus 50% elemental damage resist, plus spell absorption, but I have low armor, so melee attacks and arrows can kill him in like 2-3 hits.

Its just fun to me that way, to know that I can be very strong against some things and weaker against others.

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Christie Mitchell
 
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Post » Thu Aug 01, 2013 8:29 am

Lol, there would have been no challenge then. The dragon wouldn't have known what hit em. :cool:

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Mistress trades Melissa
 
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Post » Thu Aug 01, 2013 8:57 am

Tis the same thing I do :D I like to add a weak point to all my characters, a chink in their armor if you will :smile:

edit....

Thought this was my topic " Dragon spawns ", my bad. Back on topic......

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meg knight
 
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Post » Thu Aug 01, 2013 10:48 am

No I'm playing all the way through on it cause I know this game real well and want a challenge and I wanna say I have beaten the whole thing on legendary so no matter how hard it gets I'm not gonna quit it I haven't even
Went to bleak falls barrow yet and I'm almost lvl 10 I started the companions questlines and have done like 2 quest so far so maybe it'll get easier ive also died atleast a hundred times haha
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Amiee Kent
 
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Post » Thu Aug 01, 2013 12:06 pm

A custom difficulty would be awesome, you could choose to permanently disable fast travel, make your character eat X times a day or health/stamina drain or don't replenish. Require x hours of sleep a day if desired, tweak bosses over mobs, weapons and armor, skill progression even - making leveling harder to do for the truly masochistic players.

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laila hassan
 
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Post » Thu Aug 01, 2013 1:17 pm

It does, the higher in level you get and the better you improve your gear the easier Legendary gets :tops: Then you'll look to making offensive skills legendary just so you get that challenge back :tongue:

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Pawel Platek
 
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Post » Thu Aug 01, 2013 11:04 am

In other words a " Hard core " setting like that of FO: New Vegas :yes: Which I'm sure could be added by a patch.**wink,wink,nudge,nudge** there Beth. :tongue:

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Peter P Canning
 
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