Let us marry Serana!

Post » Sun Nov 18, 2012 1:53 pm

First off, I apologize in advance if this is in the wrong forum. If it is, if a mod could move it to the proper one, then I'd be much obliged. Anyway, on to the point.

After the release of Danwguard, many people quickly became fond of the Vampire Lord Harkon's daughter, Serana. However, after going through a number of quests with her, and seemingly bonding well, many players were surprised and disappointed to learn that you couldn't tie the knot.

Myself and a small group of others were discussing this, and decided that we would try to gather support for the addition of Serana as a romantic option. If you'd like to participate, please sign the petition below:

http://www.change.org/petitions/bethesda-softworks-allow-serana-to-be-married

With enough support, then perhaps we could make a difference! Let's show Bethesda how we feel!
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Lexy Corpsey
 
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Post » Sun Nov 18, 2012 1:49 pm

OR kill her...we deserve both options
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Javaun Thompson
 
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Post » Sun Nov 18, 2012 5:55 am

OR kill her...we deserve both options

Not sure why you'd want to unless you're just on a crusade to kill any and all vampires, but I support more options of all sorts in RPGs.

In topic this may very well get locked as petitions aren't allowed.
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Ricky Meehan
 
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Post » Sun Nov 18, 2012 7:07 am

Not sure why you'd want to unless you're just on a crusade to kill any and all vampires, but I support more options of all sorts in RPGs.

In topic this may very well get locked as petitions aren't allowed.
No i just hate whiny annoying teenagers who b!tch about their daddy issues throughout all the quests that you are FORCED to bring her along
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Ashley Campos
 
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Post » Sun Nov 18, 2012 6:41 pm

Petitions aren't allowed. And a really a petition to marry a character? I don't think its that serious.
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Trevi
 
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Post » Sun Nov 18, 2012 3:14 am

Lol I love how when I signed this petition I get a bunch of suggestions to sign petitions for things that really matter.
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lilmissparty
 
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Post » Sun Nov 18, 2012 3:28 pm

Ah, well if petitions aren't allowed then I apologize. Just let this die I suppose.
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Darren
 
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Post » Sun Nov 18, 2012 11:01 am

No i just hate whiny annoying teenagers who b!tch about their daddy issues throughout all the quests that you are FORCED to bring her along

Fair enough. Daddy issues seem to be a common theme In recent RPGs ( Miranda, morrigan, etc) so I think I've either just learned to tune it out or it just doesn't bug me that much. Still think serana is pretty decent for an imaginary character.

Petitions aren't allowed. And a really a petition to marry a character? I don't think its that serious.

Not my job to kill/close it so until its closed chat away I suppose :P
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Jennie Skeletons
 
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Post » Sun Nov 18, 2012 9:17 am

I agree we should be able to marry her, she is badass.
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Jhenna lee Lizama
 
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Post » Sun Nov 18, 2012 4:19 pm

she had six with a god I don't think she would be really interested in getting in a relationship with a err "Normal" man or women. I am glad we are just friends I mean hell you don't know what molag bal did to her.
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Charlie Ramsden
 
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Post » Sun Nov 18, 2012 2:20 pm

petitions are not allowed but I signed it. I think it was lame that we couldn't as well
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Baby K(:
 
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Post » Sun Nov 18, 2012 8:28 am

You got my vote. Watch Hearthfire come out with an even sixier chic. Then what are we gonna vote for? Polygamy?
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Danger Mouse
 
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Post » Sun Nov 18, 2012 10:43 am

she had six with a god I don't think she would be really interested in getting in a relationship with a err "Normal" man or women. I am glad we are just friends I mean hell you don't know what molag bal did to her.
I'm still not completely sure.... Was that entirely consensual?

And thanks for the signatures! We're over 150 now, which isn't bad considering this has been in existence for about 12 hours haha.
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Timara White
 
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Post » Sun Nov 18, 2012 3:02 pm

You got my vote. Watch Hearthfire come out with an even sixier chic. Then what are we gonna vote for? Polygamy?
yes, then we create a new guild, we will call it a "Cult" yes... yes...
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Mimi BC
 
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Post » Sun Nov 18, 2012 8:00 am

DLC can't be patched so I doubt they'll reupload the entire DLC just so we can marry her.
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Jesus Lopez
 
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Post » Sun Nov 18, 2012 10:21 am

DLC can't be patched so I doubt they'll reupload the entire DLC just so we can marry her.

Eh? Why can't the DLC be patched? Logically, it should be able to. You realize by stating DLC can't be patched negates the whole Beta test phase, right?



EDIT: Lord Vukodlak is talking nonsense. Looks like Shivering Isles (expansion for Oblivion) got at least one patch: http://news.teamxbox.com/xbox/13372/Shivering-Isles-Patch-is-Up-Fixes-Form-ID-Bug/
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naome duncan
 
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Post » Sun Nov 18, 2012 4:51 am

DLC can't be patched so I doubt they'll reupload the entire DLC just so we can marry her.
are you serious? DLC can't be patched? Of course it can be how else would they fix the bugs and glitches
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Spaceman
 
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Post » Sun Nov 18, 2012 5:40 am

DLC can't be patched so I doubt they'll reupload the entire DLC just so we can marry her.

The Pitt was patched. Operation Anchorage was patched.
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Steve Smith
 
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Post » Sun Nov 18, 2012 5:37 am

It defies all logic not to be a romance option!! This is how it should have been!! Think about it, A beautiful vampire mistress locked away in a tomb to be awakened by a strong musclebound silent man who has the soul of a dragon and is destined to do great things. Then in the end she defies her father for you and completely trusts you, all the while being smitten by your Dragonborn manliness!!! It defies all the cheesy vampire romance novels I have read! http://www.youtube.com/watch?v=cCGEa6J5DxU&feature=player_detailpage#t=564s
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Kelvin
 
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Post » Sun Nov 18, 2012 5:05 pm

The Pitt was patched. Operation Anchorage was patched.
No they weren't patched the ENTIRE DLC's were reuploaded to fix it you had to delete your DLC data and redownload them.

Eh? Why can't the DLC be patched? Logically, it should be able to. You realize by stating DLC can't be patched negates the whole Beta test phase, right?
They fix the bugs then reupload a new copy of Dawnguard for download thats how the beta worked. The patch in question was in preperation for Shivering Isles it all fixed stuff that effected the main game it didn't do anything for Shivering Isles its self. Try reading the patch details.
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Breautiful
 
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Post » Sun Nov 18, 2012 6:05 am

No they weren't patched the ENTIRE DLC's were reuploaded to fix it you had to delete your DLC data and redownload them.

They fix the bugs then reupload a new copy of Dawnguard for download thats how the beta worked. The patch in question was in preperation for Shivering Isles it all fixed stuff that effected the main game it didn't do anything for Shivering Isles its self. Try reading the patch details.

I did read the patch details, and there are two versions of that particular patch - one for those who DO have Shivering Isles, and one for those who don't. Both are fairly small files. As such, Shivering Isles has its own patch.

That being said, DLCs are patched (meaning: patch, not download a revised DLC) all the time for other games - it's not new. Games like Call of Duty have them frequently enough to fix glitches on their maps.



EDIT: Good grief, I'm not going to get into an argument about this, so I'll just clarify what I mean here.

You are confusing if a DLC *can* be patched versus if a DLC *won't* be patched.


I was simply stating that it can. Patches (from an Xbox-context) are essentially binary offsets that load (generally prior to the game itself). What the main game is DOESN'T matter. This can be on disc (which is the reason for offset code, rather than modified code), on "Games on Demand" format, or DLC. This is how it is.

Now, most XBox DLC (regardless of game), is generally small. So it doesn't really make sense to have a binary offset to patch this, so the DLC itself is completely replaced. This is where the previous discussion of the smaller Oblivion DLC being replaced by newer versions comes in.


However, not all companies will patch DLCs (as a side note, consider costs of patching on the XBox 360 platform). Bethesda is a company that seems to work on one project at a time. They are not likely to issue a patch for a previous game/DLC when a new one has been released (they'll focus on the new one). The fact that you believe patching DLCs isn't possible shows that their PR spin is working.


Okay, with that said (yes, DLC patching is possible but will it be patched?), comes the question of Dawnguard. Will it be patched or won't it be? Your guess is as good as mine; however, I believe it will due to: 1) obviously the Bethesda/Microsoft deal brought some flexibility to the table (e.g., the previous enhancement patches, etc.), 2) the fact there was actually a beta test with feedback, and 3) there are some glaringly obvious bugs in Dawnguard so far. I guess we'll have to wait and see.
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Silvia Gil
 
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Post » Sun Nov 18, 2012 10:46 am

I did read the patch details, and there are two versions of that particular patch - one for those who DO have Shivering Isles, and one for those who don't. Both are fairly small files. As such, Shivering Isles has its own patch.
The patch does nothing to the Shivering Isles though all the fixes are targeted at base game issues. You obviously never bought the DLC for fallout 3 or new vegas. Otherwise you'd know they can't patch the DLC as they actually came out and said the DLC couldn't be patched so the issues in those downloads wouldn't ever be fixed.

That being said, DLCs are patched (meaning: patch, not download a revised DLC) all the time for other games - it's not new. Games like Call of Duty have them frequently enough to fix glitches on their maps.
Maps don't really count as they can be entirely replaced in a simple download. Patching DLC requires replacing the whole file.

The patch in question was the same for everyone, the Shivering Isle achivements were added regardless of having the expansion or not. The article you mention was written by an idiot. patch http://www.uesp.net/wiki/Oblivion:Patch#Version_1.2.0414 was the same for everyone on the 360 and was released four days before Shivering Isles.
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lexy
 
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Post » Sun Nov 18, 2012 10:37 am

I think it's really bizarre that Bethesda didn't allow players to marry Serana. Unlike all the other characters that you can marry Serana actually establishes an intimate bond with you and has romantic dialogue. Also, she's a much, much more developed character than any of the other marriage options. And her character design is great. I really like her eyes and her raven black hair. It's so anticlimactic that you can't marry her. The only thing that I can think of is that Bethesda was purposely trying to troll the fans who made Skyrim such a success and made the company millions.

Bethesda really needs to change this and allow our characters to marry Serana.
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Nicole Kraus
 
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Post » Sun Nov 18, 2012 3:19 pm

I think it's really bizarre that Bethesda didn't allow players to marry Serana. Unlike all the other characters that you can marry Serana actually establishes an intimate bond with you and has romantic dialogue. Also, she's a much, much more developed character than any of the other marriage options. And her character design is great. I really like her eyes and her raven black hair. It's so anti-climatic that you can't marry her. The only thing that I can think of is that Bethesda was purposely trying to troll the fans who made Skyrim such a success and made the company millions.

Bethesda really needs to change this and allow our characters to marry Serana.
You can turn anyone you marry into a vamp now so she loses points as the "Only vamp follower/love interest" anyways
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Jeneene Hunte
 
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Post » Sun Nov 18, 2012 12:02 pm

And for people who think this issue doesn't matter I would just say that story and having relationships with characters that you actually care about should be important in any RPG. There should be more to an RPG than just dungeon crawling and random exploring. That's why Bioware games are so popular.
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lilmissparty
 
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