Lets talk about QUEST MARKERS.

Post » Fri Dec 06, 2013 5:28 pm

Yea.... that. Havent seen this topic before(in here) But it is actually a big deal.

For some time MMO's and single player games have been implementing quest markers to help the lazy and unable to read gamers.

But at what cost? Obviously the biggest thing is Immersion/realism.

It is my opinion that quest markers are the single worst immersion killing feature ever to come to the world of gaming.

It removes the human thought process out of quest solving, and allows game writers to slack off in quest dialogue.

The player no longer has to read, or think. And the developer no longer has to spend alot of time writing detailed quest dialogue and information.

The sad thing is, the player base has embraced this feature without realizing the damage it does to immersion and depth of the content.

The developer only sees that players want this because it makes the leveling process faster and easier. So they focus on more easier and more faster features.

This causes only short term gratification though, and is the reason why many players lose interest in such games. Thus the coined phrase of "3 monther".

This topic has been debated before, and the common proposed solution is to have a toggle for quest markers. But this is not a viable solution without

The developers having to then write detailed quest dialogue and information so players not using quest markers will have enough information to complete the quests.

I believe unless this feature is disabled or the developer/writers are able to create a toggle and add fully detailed quest dialogues and information for the immersion enthusiast

That the game will be a "3 monther". Where basically 50% of the initial subscriber base will lose interest and stop playing the game after anywhere from 1-5 months.

Yes, this feature has that much impact.

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butterfly
 
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Post » Fri Dec 06, 2013 8:36 pm

Quest markers doesn't make a game suddenly lose player base. Please take your bias out of a topic like this if you want it to be taken considered as a good topic.

Edit: P.S. if you are going to make claims that 50% of the player base is going to leave due to quest markers, please site this source of yours or I'm going to call [censored] and going to say that you are only pulling numbers out of your ass to try and make a point and just creating numbers to make it seem like a real issue.

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Sun of Sammy
 
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Post » Sat Dec 07, 2013 5:05 am

lost me here. starting a convo by insulting people who do not play the way you want them to is never a good thing. learn to be more open minded

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Jack Moves
 
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Post » Fri Dec 06, 2013 7:53 pm

This one is starting out just like his last topic...

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rae.x
 
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Post » Sat Dec 07, 2013 4:56 am

muh immershun

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Romy Welsch
 
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Post » Sat Dec 07, 2013 12:37 am

It really does not seem like you want to discuss anything OP

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Rob
 
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Post » Sat Dec 07, 2013 7:46 am

Yes, with the same people too. I see a trend forming....

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Jesus Duran
 
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Post » Sat Dec 07, 2013 2:54 am

Well... why quest markers then? Why do they exist? If I am incorrect, then prove it.

I would like the developers to see how and why quest markers are bad and going to hurt their game

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Sabrina garzotto
 
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Post » Fri Dec 06, 2013 7:02 pm

i think i found a soulmate, i love this guy :)

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jennie xhx
 
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Post » Fri Dec 06, 2013 5:12 pm

Yeah you're perfect for each other, maybe we could all get lucky and you to go run off into the sunset never to be seen again.

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Robert Jackson
 
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Post » Fri Dec 06, 2013 5:42 pm

you call people lazy when the reality is not everyone has unlimited amounts of time to play. people have lives. they have responsibilities.

as for the topic, simply giving people the option to turn off quest markers is the best solution imo. sure those with them will go through the content faster but who really cares? why dictate how they play? give players the choice. not a balance issue with how fast content gets played through so no reason not to give options

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naomi
 
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Post » Sat Dec 07, 2013 1:50 am

i'm gonna take the morrowind card out again. questing in that game was simply amazing. many of you are going to disagree.

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Tamika Jett
 
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Post » Fri Dec 06, 2013 9:00 pm

why do you play videogames if your life is full of stuff to do?

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JAY
 
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Post » Fri Dec 06, 2013 9:12 pm

This thread did not start out well, and has not gotten any better.

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roxxii lenaghan
 
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