Light Armour Vs Heavy Armour?

Post » Tue May 08, 2012 8:41 am

Back in Oblivion Light Armour obviously weighed less, so you wern't slowed down so greatly/didn't need so much strength to carry it and levelling it was tied to speed - at the expense of lower AR pre-mastery, and it wore out MUCH faster than heavy. While Heavy Armour provided better AR from the out-set, wore out more slowly and weighed more (thus affecting your speed unless extremely strong or feathered up) as was tied to endurance, so you'd naturally be a bit tougher anyway in likelihood - and both of these seemed pretty pointless compared to enchanted wizard pyjamas packing shield enchantments

But, do we have any idea what the pros and cons are going to be for armour types in Skyrim yet?

I mean obviously I'd assume it to be similar but, anything more flavour specific like perks to differentiate the two been unveiled yet? - I found some info on heavy but nothing for light
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sam
 
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Post » Tue May 08, 2012 3:07 pm

I believe the perks of light armor are not known yet to us, the fans.
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Victoria Vasileva
 
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Post » Tue May 08, 2012 1:34 pm

Heavy armor perks here:

http://elderscrolls.wikia.com/wiki/Heavy_Armor_(Skyrim)

Far as we know, nothings been put out for light armor, but it better be awesome because the perks basically remove any/all downside of wearing heavy, and make it even more incredibly powerful...

I'll be fumed if light doesnt give a perk that makes you FASTER, because otherwise theres gana be no tactical advantage of it...
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Nomee
 
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Post » Tue May 08, 2012 6:21 am

I'm sure light armor will balance out, I always play prefer lighter armors.

Your enemies can't kill what they can't hit.
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Lew.p
 
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Post » Tue May 08, 2012 12:02 am

I've been searching in wikis (i know, they are probably not complete as of yet) about the light and heavy armor and I really can't see any point in going in light armor. This is sad because I wanted my Nord to be very barbaric-style and wear light armor.

The only point of going light is that it weights less. Heavy armor make you move slower (to what extend, I don't know; can't be very much because it would feel wrong moving too slow) but wearing light armor also slow you down. Considering that there's a perk that makes heavy armor you wear wightless and don't slow you down, what's the advantage of the light armor since it has lower DR.

Last perk in heavy armor tree is better because it reflects 10% damage (that means it applies to EVERY physical attacks you take) while light armor makes you avoid damage from an attack 10% of the time (so it does nothing 90% of the time).

The only positive thing I see about light armor is that the tree have 2 less perks so it unables you to get that one last perk 2 level faster, though requirements are the same for the last 2 perks (skill needed 70 and 100 in both heavy and light perk trees). Also, the perk that makes your armor weight nothing and not slow you down comes faster on the tree for light armor and has lower requirements (skill needed 50 for light, 70 for heavy).
Still, I do not think it outweights the benefits gained from the higher DR heavy armors, the larger amount of armor sets (8 different sets for heavy, 5 types for light) and the better top of the list perk.

So, what do you think? Am I missing something ?
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Jessica Stokes
 
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Post » Tue May 08, 2012 1:10 pm

Light armor: http://www.gamesas.com/index.php?/topic/1249457-light-armor-perks/ or http://elderscrolls.wikia.com/wiki/Light_Armor_(Skyrim)#Light_Armor_Perks
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Jesus Duran
 
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Post » Tue May 08, 2012 12:15 pm

The perk tree is out for light armor. Search the spoiler section. Light armor adds more stamina and heavy armor reflects damage when maxed.
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le GraiN
 
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Post » Tue May 08, 2012 2:15 am

I'm going to wear Heavy Armor for good protection and better health. I doubt it will be that hard to sneak in Heavy Armor, it might be more difficult, but not impossible. I would wear light armor only if my character was pure stealth, meaning no direct combat.
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Tyler F
 
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Post » Tue May 08, 2012 1:08 am

I doubt it will be that hard to sneak in Heavy Armor, it might be more difficult, but not impossible.

Does wearing heavy armor actually give you a penalty to stealth? Anyone have seen this info anywhere ? (don't need a source, just a "yeah, I've seen it in one of Hines's tweet/wiki/review/somewhere")
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Sarah Knight
 
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Post » Tue May 08, 2012 1:32 pm

http://elderscrolls.wikia.com/wiki/Heavy_Armor_(Skyrim)

Nothing listed on this page?
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SEXY QUEEN
 
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Post » Tue May 08, 2012 5:39 am

Nothing listed on this page?

Link is wrong.

Try this :

http://elderscrolls.wikia.com/wiki/Heavy_Armor_%28Skyrim%29

http://elderscrolls.wikia.com/wiki/Light_Armor_%28Skyrim%29

There's also :

http://www.uesp.net/wiki/Skyrim:Heavy_Armor

http://www.uesp.net/wiki/Skyrim:Light_Armor
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Sierra Ritsuka
 
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Post » Tue May 08, 2012 8:13 am

I think alteration or "unarmored" should be added here. Especially since there is a "mage armor" perk that doubles the protective power of oak armor and other protection spells that increase your defense rating if you are not wearing any actual armor.

I believe the cons are pretty similar being that heavy armor slows you down more and is heavier on your inventory (only the boot weight affected sneaking back in oblivion so its likely similar).

The pros of heavy armor are an all time high defense level.

Light armor is lighter so you can move quicker, and it weighs less.

Alteration is obviously the lightest so you can move extremely fast and it weighs...well..nothing.

I will be going with alteration and grab the mage armor perk even though i won't technically be a "mage". I'll be a bow wielder with a knack for speechcraft and perhaps a 2H weapon occasionally. Mostly though the 2H axe will just be for those :obliviongate: moments. I'll primarily be sneaking around mowing things down with my crafted bow.
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Rachel Eloise Getoutofmyface
 
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Post » Tue May 08, 2012 2:22 am

I'm sure light armor will balance out, I always play prefer lighter armors.

Your enemies can't kill what they can't hit.

^This^

Alexei is the name, finesse is my game.
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Siobhan Wallis-McRobert
 
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Post » Tue May 08, 2012 1:37 pm

Does wearing heavy armor actually give you a penalty to stealth? Anyone have seen this info anywhere ? (don't need a source, just a "yeah, I've seen it in one of Hines's tweet/wiki/review/somewhere")
I'm not entirely sure, but it might make you harder to be unseen. In Oblivion and Morrowind heavy armor was louder than light armor, so it would make you more likely to be seen. I'm pretty sure they'll keep that in Skyrim though, because they're trying to keep the game as realistic as possible.
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Vickytoria Vasquez
 
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Post » Tue May 08, 2012 4:08 pm

I've been searching in wikis (i know, they are probably not complete as of yet) about the light and heavy armor and I really can't see any point in going in light armor. This is sad because I wanted my Nord to be very barbaric-style and wear light armor.

The only point of going light is that it weights less. Heavy armor make you move slower (to what extend, I don't know; can't be very much because it would feel wrong moving too slow) but wearing light armor also slow you down. Considering that there's a perk that makes heavy armor you wear wightless and don't slow you down, what's the advantage of the light armor since it has lower DR.

Last perk in heavy armor tree is better because it reflects 10% damage (that means it applies to EVERY physical attacks you take) while light armor makes you avoid damage from an attack 10% of the time (so it does nothing 90% of the time).

The only positive thing I see about light armor is that the tree have 2 less perks so it unables you to get that one last perk 2 level faster, though requirements are the same for the last 2 perks (skill needed 70 and 100 in both heavy and light perk trees). Also, the perk that makes your armor weight nothing and not slow you down comes faster on the tree for light armor and has lower requirements (skill needed 50 for light, 70 for heavy).
Still, I do not think it outweights the benefits gained from the higher DR heavy armors, the larger amount of armor sets (8 different sets for heavy, 5 types for light) and the better top of the list perk.

So, what do you think? Am I missing something ?
Nope you are missing nothing.

I don't like the random chance of that mechanic. I did a quick simulation.

In 1000 attacks, the player regularly had attacks which were entirely nullified.

However, there was one instance where he went for 75 attacks without nullifying the damage. Then that ended with 3 attacks in a row that were completely nullified.

I really like the perk for Heavy Armor more. That perk for Light Armor is almost useless because of its unreliable nature. Even a perk which gave you 10% more movement speed would be nicer and probably more useful.
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Elina
 
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Post » Tue May 08, 2012 12:47 pm

You guys are missing that light armor balances out completely. When you add up all of its perks it has nearly the same defense rating while also having the ability to completely dodge attacks.

It has one very early perk that increases the defense by 10% and another one 25% if you are wearing all light armor then ANOTHER one that adds another 25% armor bonus.

So plus all of those you can add a 60% armor rating to your light armor. Plus the ability to dodge things quicker and the stamina perk.

I'm good with light armor.
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Justin Bywater
 
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Post » Tue May 08, 2012 5:19 am

I'm sure it'll all work out in the end.
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Alisia Lisha
 
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Post » Tue May 08, 2012 2:14 am

I don't care if it's not balanced. It's not balanced in real life either. Of course heavy armor is better than light armor for melee combat. Does it really matter? It's a single player game.
I'll use light armor because 1) I think it looks better, and 2) I prefer to play quick finesse fighters over walking tanks, and I like the dodge perk better than the dmg soak perk for RP reasons.
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Enny Labinjo
 
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Post » Tue May 08, 2012 2:50 am

Does anyone know whether the Dovakinn from the trailers is wearing light or heavy armor?
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Lexy Dick
 
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Post » Tue May 08, 2012 2:20 am

You guys are missing that light armor balances out completely. When you add up all of its perks it has nearly the same defense rating while also having the ability to completely dodge attacks.

It has one very early perk that increases the defense by 10% and another one 25% if you are wearing all light armor then ANOTHER one that adds another 25% armor bonus.

So plus all of those you can add a 60% armor rating to your light armor. Plus the ability to dodge things quicker and the stamina perk.

I'm good with light armor.
Heavy armor gives same +% bonuses, EXACTLY.
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Roberto Gaeta
 
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Post » Tue May 08, 2012 8:52 am

I don't care if it's not balanced. It's not balanced in real life either. Of course heavy armor is better than light armor for melee combat. Does it really matter? It's a single player game.
I'll use light armor because 1) I think it looks better, and 2) I prefer to play quick finesse fighters over walking tanks, and I like the dodge perk better than the dmg soak perk for RP reasons.

Whether Heavy or Light armour works better depends on what weapon your opponent is using, assuming we're talking a real-life situation here. Historically speaking, I believe armour got heavier and heavier as people figured out how to craft heavy armour that you could still move around in, and then got lighter and lighter as it became more and more worthless against firearms.

I figure that ideally speaking, the two kinds of armour should be effective against different kinds of attacks. Perhaps light armour could help shield you against the elements, or something...?
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Nick Tyler
 
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Post » Tue May 08, 2012 1:37 pm

I don't care if it's not balanced. It's not balanced in real life either. Of course heavy armor is better than light armor for melee combat. Does it really matter? It's a single player game.
I'll use light armor because 1) I think it looks better, and 2) I prefer to play quick finesse fighters over walking tanks, and I like the dodge perk better than the dmg soak perk for RP reasons.

Well, first IRL isn't part of TES, second IRL you have to freaking wear it. Being an infantryman, I can totally confirm that wearing heavy body armour isn't something nice (and it doesn't weight anywhere near those metal medieval armors). In the game, first you never physically feel tired and you can wear a crazy amount of stuff so the weight isn't much of an issue. Also, this is a game. If some system isn't balanced, the player isn't encourage to use it if there's an alternate option that is better.

On the other side, there's a day-1 patch. I hope it fixes some of the perks so they balance out better. They should have focused more on the : Heavy armor = slow and heavy but high DR, Light = fast and light but lower DR.
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Amy Gibson
 
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Post » Tue May 08, 2012 3:26 am

Heavy armor gives same +% bonuses, EXACTLY.

With light armor you still get the stamina bonus and the 10% chance do completely nullify a melee attack. Which is a 1/every 10 attacks. I'd take that over the damage soak. Essentially it keeps its form. The point of wearing light armor isn't just because it's lighter but the perks also reinforce that type of character through dodge perks and stamina buff perks.

A dual wielding warrior would do much better wearing light armor for instance (IMO) since he can whale away more with his two swords.
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Pawel Platek
 
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Post » Tue May 08, 2012 7:15 am

With light armor you still get the stamina bonus and the 10% chance do completely nullify a melee attack. Which is a 1/every 10 attacks. I'd take that over the damage soak. Essentially it keeps its form. The point of wearing light armor isn't just because it's lighter but the perks also reinforce that type of character through dodge perks and stamina buff perks.

A dual wielding warrior would do much better wearing light armor for instance (IMO) since he can whale away more with his two swords.
I did a simulation, and that isn't nearly as good as it seems.

Besides - May I point you towards Oblivion. For me, Clannfear which had 20% reflect damage, were the most deadly creature in the game.
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Mr. Allen
 
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Post » Tue May 08, 2012 8:08 am

I did a simulation, and that isn't nearly as good as it seems.

Besides - May I point you towards Oblivion. For me, Clannfear which had 20% reflect damage, were the most deadly creature in the game.

Yeah I saw your simulation. But the problem with that is MY OWN simulation showed far better results then yours lol. It was a simple one using basic statistics and calculus but in my simulation roughly 30% of the blows were completely nulled.

Its chance my friend, you would have to run that same simulation a thousand times and if you did it right it would equate to 10% of the blows being nullified. Because the chance is 10%. So it seems like exactly what it is, about 1 out of every 10 blows. Which is extremely good to me.

The clannfears were not the most dangerous enemy to me. Although they were strong. I found lions to be the most dangerous.

This heavy armor only has a 10% chance to reflect the damage to the other character. It doesn't take 10% of every blow AND you still receive the damage even when it procks. It just causes your oponent to take the same amount of damage you did.

I would rather use that 10% chance to avoid damage all together then to reflect it back and still take the hit.

If your simulation was correct or repeated many times there should be the same number of times the light armor skill procks as the heavy armor skill..because they have the same probability.

Its just that heavy armor causes the attacker to suffer the same damage you did, while light armor completely nullifies the blow all together.
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Lakyn Ellery
 
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