List of clearable dungeons?

Post » Wed Jun 06, 2012 10:01 pm

I know the UESP identifies each location/dungeon as clearable or not, but this is only on each location/dungeon's individual page, not in a chart or list form. I noticed that my character had cleared 171 dungeons, but the aforementioned UESP states that there are 184 clearable loactions. I can't for the life of me figure out which ones I am able to clear but didn't (too many map locations).

Anyone know where this info is presented in a list form, y'know, so I could kinda check 'em off and make sure to clear whatever I've missed.

Also, similarly, are some of the forts (Greenwall, etc) clearable only before you get them involved in the Civil War quests? 'Cuz that would explain for some of the dungeons I "missed."

Thanks.
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Rachel Hall
 
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Post » Thu Jun 07, 2012 1:12 pm

You can only clear a dungeon by killing the Boss of the dungeon. Perhaps you missed one in some of those dungeons. The game can actually put two bosses in a dungeon, if a Radiant Quest sent you there.

However, this list is what you are looking for:

http://www.uesp.net/wiki/Category:Skyrim-Places-Clearable

Not all these places are Dungeons in the classic sense, some are just places in the world.
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Charlotte X
 
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Post » Thu Jun 07, 2012 11:02 am

http://www.uesp.net/wiki/Category:Skyrim-Places-Clearable
Sweet...bookmarked. :P
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Project
 
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Post » Thu Jun 07, 2012 10:12 am

You can only clear a dungeon by killing the Boss of the dungeon. Perhaps you missed one in some of those dungeons. The game can actually put two bosses in a dungeon, if a Radiant Quest sent you there.

However, this list is what you are looking for:

http://www.uesp.net/wiki/Category:Skyrim-Places-Clearable

Not all these places are Dungeons in the classic sense, some are just places in the world.

Perfect-o. Thank you so much. Don't know why I couldn't find that on the UESP... *forehead smack*

Sweet...bookmarked. :tongue:

...and printed... :biggrin:
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Tyrone Haywood
 
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Post » Thu Jun 07, 2012 11:10 am

...and printed... :biggrin:
Not yet for me, but definitely when I get around to making sure I've hit every one of them. I have a few dungeons that I've discovered when I was traveling that don't have the "Cleared" tag by the names so I know I've got some work to do. :lol:
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Thema
 
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Post » Wed Jun 06, 2012 11:01 pm

And, you know, having already started checking this, Stendarr's Beacon is "clearable" (is that even a word?), but you have to kill the Vigilant of Stendarr that live there in cold blood. I was glad to see that none of the forts from the Civil War are mentioned.

Yeah, I've got some work to do, too.
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sexy zara
 
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Post » Thu Jun 07, 2012 3:20 am

And, you know, having already started checking this, Stendarr's Beacon is "clearable" (is that even a word?), but you have to kill the Vigilant of Stendarr that live there in cold blood. I was glad to see that none of the forts from the Civil War are mentioned.
Did it have the red lines underneath it? Then, no, it's not a word. <_< Actually it is - the spelling check on this site is pretty bad. Not only does it not have many actual, english words, but it doesn't even include game names and locations as 'proper'. :lol:

I took Velehk Sain to Hall of the Vigilant as a Dead Thrall and they did nothing. :rofl:
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sarah simon-rogaume
 
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Post » Thu Jun 07, 2012 5:23 am

Okay, so here are some initial discrepancies (meaning, places that should be "clearable" but are not (in my game at least (despite me having definitely cleared them))):

Bloated Man's Grotto - linked to Hircine's daedric quest - possibly needed to be cleared before doing quest?
Bronze Water Cave - exit point from Irkngthand (which is not clearable) and linked to Thieves' Guild quests - again, maybe required a pre-quest clearing
Dustman's Cairn - linked to Companions questline - probably same situation as above
Glenmoril Coven - see Dustman's Cairn
Knifepoint Ridge - linked to Boethiah daedric quest
Wolfskull Cave - linked to Potema quests (Man Who Cried Wolf, Wolf Queen Awakened)

A couple of places appear on the map as cleared but were not in the list from the UESP (linked ^ a few posts):
Angarvunde
Giant's Grove

A couple of places are named in the UESP list one way (probably for their interior dungeon's name) but on the world map another (same places though):
Clearspring Cave Tarn
Mara's Eye Den Pond

Two places you have to kill Vigilants of Stendarr (non-hostile by default) in cold blood to clear:
Stendarr's Beacon
Hall of the Vigilant

One place I couldn't make sense of from the UESP list:
User:Jak Atackka/Sandbox2 - seems to relate to Rannveig's Fast, but I couldn't figure out what section it refers to. *shrugs*

Lastly, there were a several places that have two locations marked "cleared" on the world map, but only appear on the UESP list as a single location. I'm going to have to add up my locations cleared and check my numbers to see how they're counted in the game, but these are the places I'm referring to:
Brittleshin Pass has North and south world map locations
Cold Rock Pass has N & S map locations, too
Shriekwind Bastion: N & S
Raldbthar has Raldbthar and Great Lift at Raldbthar
Reachcliff Cave has Reachcliff Cave and RCC Secret Entrance
Steepfall Burrow has Steepfall Burrow and Lower Steepfall Burrow
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Shelby Huffman
 
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Post » Thu Jun 07, 2012 12:25 pm

One place I couldn't make sense of from the UESP list:
User:Jak Atackka/Sandbox2
Wasn't that something that was left out of the final release or something that had to with the Space Core? :confused:
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Facebook me
 
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Post » Thu Jun 07, 2012 9:01 am

^That is in the game. I think the person who created the article, only messed up the format a bit. Sandbox is a testing area in wikis for editing and format testing.

I dont remember what that place is called but I've killed Sild before. You know you're there if you see wandering ghosts outside the area.
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Charles Mckinna
 
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Post » Thu Jun 07, 2012 2:56 am

Definitely some inconsistencies with the game's tracking of cleared dungeons.

There are 189 clearable locations listed on the UESP, but really 188 because 1 is the JakAttacka/Sandbox2 location, which is not map location. Regardless, I can cross off every location from the UESP list except for 6, which, while most definitely cleared, must be linked to quests which prevent them from being marked cleared (see my previous post ^). This means I have cleared 182 locations from the 188 on the UESP list. But if I count all the locations on my in-game map that read, "cleared," I have 190 locations (counting N & S parts of the same location separately (e.g., there is a N and S Shriekwind Bastion on the map (both marked "cleared"), even though the UESP counts "Shriekwind Bastion" as 1 location).

All minor stuff so far, but - here's the real rub - my journal's stats section says that I have only cleared 177 locations, which doesn't correlate to anything. I know this is all just nitpicky stuff, but I'm kind of stat-driven at this point, and I hate meaningless and inaccurate stats...

All that's really left for me check out at this point is if clearing certain quest-related dungeons before doing the related quest gets them marked as "cleared" on the in-game map. Then I can move onto some new target for my OCD.
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Anthony Santillan
 
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Post » Thu Jun 07, 2012 9:21 am

Then I can move onto some new target for my OCD.
Congratulations.
Congratulations.
Congratulations.

:lol:
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Ray
 
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Post » Thu Jun 07, 2012 2:55 am

Sometimes a dungeon isn't registered as cleared even if it's possible to do it.

the console command "setlocationcleared" is my friend ;-)
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Philip Rua
 
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Post » Thu Jun 07, 2012 1:05 pm

Sometimes a dungeon isn't registered as cleared even if it's possible to do it.

the console command "setlocationcleared" is my friend ;-)

Do you follow that command line with the cell ID (like you'd use with the coc command)? Also, will it mark a normally uncleareable location (like Whiterun) cleared, or will it only work on locations that are supposed to be clearable (but somehow fail to be marked cleared)?

Congratulations.
Congratulations.
Congratulations.

:lol:

lol
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Emilie M
 
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Post » Thu Jun 07, 2012 12:41 am

Update:

I suspected that the following locations never got marked as cleared because I did not clear them before major quest-lines involved them:
  • Bloated Man's Grotto
  • Bronze Water Cave
  • Dustman's Cairn - this one was an error on my part: a couple of draugr never popped out of their sarcophagi, once they did and i killed them, the dungeon "cleared"
  • Glenmoril Coven
  • Knifepoint Ridge
  • Wolfskull Cave
...and I have confirmed it (w/ exception of Dustman's Cairn, as noted above). Starting a new game, I went directly (w/o any quest connections) to these locations and killed the occupants and all 5 showed as cleared on my in-game map. I suspect that if they respawn after enough time has passed, you would also be able to clear them at that point - they simply cannot be cleared while they are in that quest-related window. The only exception to this might be Bronze Water Cave because it becomes physically connected to Irknthand (which is not clearable) after the TG quest. If you go in there beforehand, it is a closed off, self-contained cave with a couple of minor critters (a wolf and a skeever, IIRC).

Here are my findings:
The UESP says that there are 184 clearable locations here http://www.uesp.net/wiki/Skyrim:Dungeons#Clearing, but on their page listing clearable locations they say there are 189 clearable locations: http://www.uesp.net/wiki/Category:Skyrim-Places-Clearable... although one of them does not actually appear on your world map (http://www.uesp.net/wiki/User:Jak_Atackka/Sandbox2). I have definitely cleared all the locations on the UESP lists ('cept the Jak Atackka cell). The UESP states that Giant's Grove, while showing up as cleared on my world map, actually only counts as part of Fallowstone Cave. They also state that Clearing Skybound Watch Pass effectively clears both N and S Skybound Watch locations. They do not make any similar notes regarding Cold Rock Pass, Shriekwind Bastion, or Brittleshin Pass, although the same principle may apply. The UESP states that Angarvunde is not clearable, but it is clearly marked cleared on my map.

On my in-game world map, I have 196 locations marked as cleared (I can post the list if you like), but my character's journal states that I have only cleared 183. *My temples start pounding at this point*
I have 3 lists of clearable locations, none of which coincide with my journal number. I have UESP's list of 189, my world-map list of 196, and a custom list that tries to account for linked locations counting as 1 cleared location (e.g. Steepfall Burrow and Lower Steepfall Burrow = 1 cleared location) that adds up to 184.

I don't know what the point of all this is, but I will be doing 1 more playthrough, and - oh, yes - I will be keeping track...

P.S.: still waiting for info on how to use the "setlocationcleared" command - it didn't seem to work with the coc descriptor or the numeric reference from the CK.
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electro_fantics
 
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