List of new features?

Post » Sun Nov 18, 2012 11:52 am

Are there any threads or websites that have a full list of the new features yet?

Im interested in knowing what all new comes with this expansion, but I want a FULL list. I already know about the crossbows, VL, perk tree, etc.

Thanks!
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Russell Davies
 
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Joined: Wed Nov 07, 2007 5:01 am

Post » Sun Nov 18, 2012 5:46 am

Are there any threads or websites that have a full list of the new features yet?

Im interested in knowing what all new comes with this expansion, but I want a FULL list. I already know about the crossbows, VL, perk tree, etc.

Thanks!

No list compiled yet, and I wouldnt trust other sites.

Here are a few not well known features

Smithing: new jewelry and misc
Better follower AI
Ability to become a werewolf again after cure
Wild werewolves along roads
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Ludivine Dupuy
 
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Post » Sun Nov 18, 2012 8:15 am

Pickpocketing now has a percentage that shows the success chance.

I have now been informed that this is not new. It was new to me though.
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Princess Johnson
 
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Post » Sun Nov 18, 2012 3:58 am

Pickpocketing now has a percentage that shows the success chance.
that's been there since the game came out lol
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Sabrina Steige
 
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Post » Sat Nov 17, 2012 11:29 pm

that's been there since the game came out lol
Yup.
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Kieren Thomson
 
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Post » Sun Nov 18, 2012 11:34 am

that's been there since the game came out lol
My bad, I never noticed it lol. I seen it recently, and thought it was something new.
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Mashystar
 
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Post » Sat Nov 17, 2012 10:04 pm

No list compiled yet, and I wouldnt trust other sites.

Here are a few not well known features

Smithing: new jewelry and misc
Better follower AI
Ability to become a werewolf again after cure
Wild werewolves along roads

Thanks. Def didnt know about these. I like the wild werewolves addition. Cant wait to get dawnguard
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Daniel Lozano
 
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Post » Sun Nov 18, 2012 1:06 am

Yup.
To bad it seems inacurate... I have a 90% chance and I reload a save about 20 times before pick pocket success...
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Rude_Bitch_420
 
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Post » Sun Nov 18, 2012 2:44 am

The Dawnguard have 'Holy Magic' spell tomes that fall under the school of restoration and only harm undead.

Sun Fire: Apprenctice
"Ball of sunlight that does 25 damage to undead"

Stendarr's Aura: Adept
"For 60 seconds undead in melee range take 10 sun damage every second"

Vampire's Bane: Adept
"Sunlight explosion that does 40 damage in a 15 ft. radius to undead'
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Ladymorphine
 
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