Below is the rageconfig.cfg
seta com_videoRam "1024" //sets the Video Card memory Set this to the amount you have in MBseta image_anisotropy "16" //Using the highest setting here but you can set as 2, 4 or 8seta image_usecompression 0 seta image_filter "GL_LINEAR_MIPMAP_LINEAR" //filtering for light mapsseta image_preload "1" //Use preload images when ever possibleseta image_lodbias "-1" //LoD settingsseta image_ignoreHighQuality "0" //Sets up for using HQ gfxseta image_ignoreLowQuality "1" //ignores the low texturesseta image_useCache "1" //Enabled Cache to allow the textures to load properly without poppingseta image_cacheMegs "125" //Cache size in Megabytesseta image_cacheMinK "50" //Cache minimum size in kilobytesseta r_useHighQualityPostProcess "1" //Fore High Quality post proccessingseta r_shadowsHighQuality "1" //Fore High Quality shadows seta r_displayRefresh "0" //keep it so the engine doesn't double render a frameseta r_renderer "best" //highest rendering optionsseta r_multiSamples "32" //Max Multi-samplingseta r_useHBAO "1"seta r_useRenderThread "0" //Disable or enable threaded renderingseta r_visDistMult "1"seta r_useMotionBlur "1" //use blurseta r_skipBump "0" seta r_skipSpecular "0"seta r_skipNewAmbient "0"seta r_shadows "1"seta r_cgFragmentProfile "best"seta r_cgVertexProfile "best"seta vt_lodBias "-1" //LoD settings//below is cache settingsseta vt_pageimagesizeuniquediffuseonly2 "8192"seta vt_pageimagesizeuniquediffuseonly "8192"seta vt_pageimagesizeunique "8192"seta vt_pageimagesizevmtr "8192"
Will this help everyone, no? Did it help me? Most certainly, I clocked up over 2 hours zoning between many different areas without a single crash during loading and have yet to experience one since creating the above file. Also graphically the game is as it should have been on release.
Good luck to everyone.
Edit: It should be noted that I am using a fresh install of the ATI Rage performance drivers. I uninstalled 11.8 then installed the Rage Perf. .