Ehh, it's a toss up. I do agree that the loot should be like. 5 of each chem and a decent pistol if I open a Hard lock. But to be honest, I voted 'The hell do I care' because as long as I get loot, my creed is 'Loot it loot' I get pissed when I unlock something, only to find it absolutely empty sometimes :banghead:
To be honest I kinda like that some locked items are empty, if everything locked contained something I feel it can make the world feel a little false. I lock my garden shed, theres nothing in it but it has a padlock on the door so keeping it locked is better then keeping it open because the lock will rust up quicker left open. I'm not saying it makes me happy to unlock a door or a box and get nothing but I can appreciate such things add to the feel of the world even if they dissapoint....not everything in a game should reward just think Matrix....making a perfect world actually svcks, we need the crap to believe its real.
Also, don't forget the act of unlocking the lock gives you xp based on the difficulty so you technically ALWAYS get something.