It did have a plot.
And what I mean is: that both DLC's sacrifices choices, NPC interaction and story for exploration. A lot of us complained about the linear killfests while ignoring HH's and OWB's Killfests. Hell, HH even has a long ass canyon that is linear FPS'ing. Instead of following Dead Money's pattern where what you do actually matter in the long run they just send you off on fetch quests. Just like MZ did.
Anything you do do in F:NV in First Person is FPSing, true story.
HH, OWB and MZ had mindless exploration that were the selling point, not the story. (How good a quality each story had is not the point.)
I can't speak for HH since I don't own it, but OWB's exploration isn't 'mindless', a majority of it's exploration and how much exploration you do determines some of the endslides in the end of OWB, MZ just rewards it with toys.
OWB even jokes about it and goes "You know what? Just go explore, I know you want to."
I only saw that in the beginning, and even then the joke was written in a way that the Think Tank is encouraging you rush it so you can leave ASAP
They all had fetch quests were you just went somewhere to get or kill X, no big story development or anything, just go disarm some bear traps, go kill some generators, or go get some suit parts.
Clearly you didn't play OWB, the items were for a key plot in the story, and the fetch quest of OWB determines some of OWBs endings.
MZ had ridiculous enemies, and so did OWB.
Right, squeaky booted aliens, giant deathray armed spaceships and abomination experiments are on the same scale as lobotomites and robotic scorpions. :rolleye:
MZ had a linear story, so did HH up until the very end.
Cant say as I dont have HH
MZ and and OWB both share the epic cool awesomeness loot, HH, not so much.
Again, can't say anything for or against HH
MZ and OWB both had bullet sponges, and actually, HH's White Leg's were strangely durable.
I agree to an extent, but F3 overdoes the 'bulletsponge' motif on a global scale
No similarities? You jesting now right?
I could compare Jesus and Adolf Hitler if I really tried. Stop looking for something to complain about and just enjoy them for what they are, stop being so tight clenched over such trivial issues.
Actually, if you have the three companions in MZ follow you, Paulson, Elliot and... Some girl... Then the NPC interaction is superior to HH and OWB.
Hmmm, interaction. 6 Think tanks, 10 unique personalitied system softwares with dialogue you can interact with, versus the 5 or so people in MZ you talk to. Right.