Now, 20 hours into the game and you've visited quite a few dungeons. The thing is, the outside world seems to refresh properly, so resting and rebooting the system does get rid of some cached data. But the dungeons are still there and the longer that information exists the less time a reboot will help.
I asked this before but I've got to say that this is a major issue for computing. Does it happen the same way on PC and 360's? If so, does their typical setup enable them to handle these bits of information existing better? Keep track of this, because running a machine for such a long time at such a high-stress level may end up damaging the machine. It may be interesting to see how many people have their ps3's die with skyrim in it. That being said, I think this may be the best game I've ever seen. Can't wait for a patch.
