[Req] Lumber mill and grain mill mod

Post » Mon May 14, 2012 12:01 am

We all know you need a wood axe to hack a wood stump for your woodcutting profession. But where does this wood stump come from? The lumber mill seems useless right now. Maybe a small mod to tie in the lumber mill as the first step in producing the wood stump? Grain mill does nothing as well. Need a mod so you can place wheat in it and grind.

Can't believe Bethesda included these half baked features... it's like they ran out of time.

PS: I know the construction set isn't out yet. Just checking if anyone plans on making this kind of mod.
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Lauren Dale
 
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Post » Mon May 14, 2012 2:19 am

I agree. Of course it'd be great if we could chop trees down, but I'm sure that's pretty tough to pull off.
By the way, what DOES chopping wood do currently? What's the point of it or the wood mill?
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gary lee
 
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Post » Sun May 13, 2012 9:45 pm

You sell the chopped wood to some individules.
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Dragonz Dancer
 
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Post » Mon May 14, 2012 11:21 am

You can also sell ores to other people outside of populated mines.

Though I agree grain mills and lumber mills have no use.
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Emma Parkinson
 
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Post » Sun May 13, 2012 11:36 pm

I agree. Of course it'd be great if we could chop trees down, but I'm sure that's pretty tough to pull off.
By the way, what DOES chopping wood do currently? What's the point of it or the wood mill?

You can sell firewood (wood chopped up) from the wood stump. The lumber mill is useless. It's not too difficult to pull off tree chopping, dragging the log to the lumber mill, playing vanilla lumber mill animation, then converting it to a wood stump ready for woodcutting. The tree chopping script is available in Real Time Settlers for Fallout 3.
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Caroline flitcroft
 
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Post » Mon May 14, 2012 12:31 am

I agree. Of course it'd be great if we could chop trees down, but I'm sure that's pretty tough to pull off.
By the way, what DOES chopping wood do currently? What's the point of it or the wood mill?
It's part of the requirements for some of the items you can make at the smithy's forge.
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Mark Churchman
 
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Post » Mon May 14, 2012 8:51 am

This wouldn't be too hard to pull off it just involves the suspension of disbelief. Well at least every part outside of the process of cutting down a tree and hauling it to the mill. I would think that using the saw mill should give you 5 ?bundles? of wood that acts as a limit at the chopping block. A nice addition to this would be to give the firewood a script that allows it to be turned into a campfire. Many of the events you all describe here were actually replicated in Oblivion through the, sometimes buggy, Craftybits mod. The bugs from that mod usually resulted from things like area detection or the actual process of things like blacksmithing, but now that Betehsda has provided a broader framework to work with I see no reason why the process described here could not be replicated. ( Of course it would require a script extender and a very dedicated group of individuals)

I'm trying to think up some scripts that could possibly work. The only one I'm having trouble picturing is ensuring that the player has a bundle of wood before they are allowed to chop, the chopping of the wood is what triggers the get(give) Firewood script.
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Heather Stewart
 
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Post » Mon May 14, 2012 12:43 am

You can also sell ores to other people outside of populated mines.

Though I agree grain mills and lumber mills have no use.
Actually they do have uses. Immersion for role players. They may not have any tangible benefit from game play perspective, but role players would see it as helping out the town they are in or a job if they played that way.

This is not to undermine the prospect of giving them an actual use other then role playing, though, as I fully support the idea. I admit, the first thing i did when i wanted to do some log cutting was equip an axe and started attacking a tree.
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Eve(G)
 
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Post » Mon May 14, 2012 10:15 am

Actually they do have uses. Immersion for role players. They may not have any tangible benefit from game play perspective, but role players would see it as helping out the town they are in or a job if they played that way.

This is not to undermine the prospect of giving them an actual use other then role playing, though, as I fully support the idea. I admit, the first thing i did when i wanted to do some log cutting was equip an axe and started attacking a tree.

He meant they have no current use due to Bethesda slacking off. Although ore does have a use, as you can use the smelter to turn it into ingots/refined metal.
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Roy Harris
 
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