Mage Stat distribution

Post » Mon May 28, 2012 8:17 pm

Started whats going to be a pure mage, wanna know how to distribute my mana/hp/stam. Gona be pure, so I guess 0 stam, idk the rest.
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no_excuse
 
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Post » Mon May 28, 2012 7:06 am

If you don't put some in stam you're going to have issues in larger dungeons as far as carrying capacity.
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Victoria Vasileva
 
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Post » Mon May 28, 2012 12:01 pm

no...just.....no....

stam will only give you 5 extra pounds for carrying. if you're a pure mage you will enchant gear that will allow you to grab everything on the way out the door after clearing the dungeon. stats should be around 80% mana 20% health.....however later on if you're an enchanter you can drop your spells to using 0 mana....thats right...0 mana. so play around with what feels right....gotta grab some health or you will get one shotted.
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noa zarfati
 
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Post » Mon May 28, 2012 4:51 am

Nah,ill get the lockpick perk+steed stone. Maybe a few in stam won't hurt, just idk how much because all I've played are 0 mana thief and warrior.
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Stephanie Nieves
 
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Post » Mon May 28, 2012 12:06 pm

I suppose.... but then I'd never play a pure mage anyway. My toons tend to be "fighter/mage" (similar to the class from the original AD&D tabletop game back in the mid-70s which is what I started RPGs with....) so "pure" anything isn't germane to my playstyle.
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Matt Terry
 
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Post » Mon May 28, 2012 1:57 pm

ill probably end up dropping the cost of my spells. 80/20 seems a bit extreme.
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Music Show
 
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Post » Mon May 28, 2012 9:39 am

I would rather have more mag and health to enhance my combat than a few lbs of extra carry weight.
Just get or make some enhanced boots for that.
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Karen anwyn Green
 
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