Imagine, while warriors and thieves find enchantments useful, a mage can squeeze every bit of power from a soul gem. A paladin knows the secrets to make his armor's regenerative qualities twice as effective. The arch-mage doesn't just get better robes, but he improves his powerful magic enchantments just by knowing how to use them properly. I think it would be a great way to debuff enchantments for the un-initiated while improving them for the magically adept if the perks in magic skills had a bigger impact on enchantments.
(Hey guys, I avoided a long-winded explanation of exact numbers this time, proud of me?
