My first post, but I want to make it a good one. So as we are all aware, the 360 version of the game is essentially missing the graphical prowess the rest of the systems are enjoying. I got the game earlier today and I've been playing it since; however, since I was aware of the issue, I wanted to make sure I kept a look out for it. In essence, I performed several experiments on my two 360's to see what the results were on the textures.
The texturing problem can be broken down into 3 separate categories: 1) Low-Res Textures associated with installing, 2) low- res textures associated with no installing/off the disk, 3) low - res textures that aren't properly loading no matter how you are playing (installed or not).
Let me start with (3). This issue is the most prevalent, meaning it affects ALL of us (yes, read the correctly, "ALL"). All throughout the game, there is a whole ton of low textures that are not supposed to be low. How do I know? Well, the proof is that there is no way every table or every bench or treasure chest is comparable to N64/Morrowind graphics, especially when previous released images show them loading up perfectly and clearly. And previous games (Oblivion/Fallout 3) look infinitely better when it comes to these types of textures. Once in a blue moon, I get a fully loaded chest, and it looks good. In fact, nearly all pathways suffer from the universal low-texture bug, and its easily noticeable when the ground goes from really nice high quality texture to a low quality texture of the same ground texture. There are times when the stars align and all the textures around you is as it is supposed to be (high quality) and the game looks phenomenal. This tends to happen a lot when you are not indoors (including towns). SOME Snow also falls into this category.
The outside seems to face this universal low-texture problem much much much less than in town. In fact, most of the universal low-res textures happen on paths, walls, and furniture. In either case, installing on HDD, USB or playing off disk does NOT fix this issue. And yes, this TRULY is a BUG. I have also checked my roommates PS3 version of the game, and I've checked the same locations and it is all perfect. And this is not because of the PS3's hardware. The difference in quality is drastic, unlike the usual PS3 and 360 comparisons.
(2): For the texture glitches associated with not installing/playing off the disk, there is a separate set of textures not loading. One example of this is some weapons and such. And certain rocks around the enviornment
(1): For texture glitches associated with installing, there is a separate set of textures not loading. One example is the tower with the 3 bandits right before Bleak Falls. This tower's exterior suffers when you have installed, but is fine when not installed. (The interior suffers no matter what because of [3]).
Anyways, my test was done on 2 360's and 1 PS3, with HDD, USB and disk. This is what I have noticed. My purpose is that this graphical issue/nightmare get repaired soon. Digging the game so far however, its freaking magnificent. I just really want the graphical fidelity the rest of the systems get to enjoy, aka, no glitches and full textures.

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