Is there a way I can make an actor be still, as though dead, ignoring all interaction? I'm not sure if my answer lies in scripting, or in setting up the actor itself.
Any help appreciated

ActorRef.EnableAI(false)ActorRef.SetGhost()
ActorRef.EnableAI(false)ActorRef.SetGhost()
Scriptname PracticeDummyScript extends ActorActor dummy = self as ActorObjectReference dummyMarker = self.GetLinkedRef()Event OnCellAttach() DummyInit()EndEventFunction DummyInit() dummy.MoveTo(dummyMarker) dummy.EnableAI(false) dummy.SetRestrained(true)EndFunction
Scriptname PracticeDummyScript extends ActorActor dummy = self as ActorObjectReference dummyMarker = self.GetLinkedRef()Event OnCellAttach() DummyInit()EndEventFunction DummyInit() dummy.MoveTo(dummyMarker) dummy.EnableAI(false) dummy.SetRestrained(true)EndFunction