Apparently one of the perks in Lockpicking skill tree is the ability to make a key for any lock you have picked. If you are able to pick it why would you need a key for it? Please discuss in the most hostile way possible
Maybe picked...things can become relocked. So, there's a perk you can get that makes a key for locks you've picked, so you can bypass picking the lock again.
I think what he is saying is, usually after you pick a lock, it remains unlocked, so therefore why would you need a key for said lock? I agree, it doesn't make much sense to me...
realistically speaking, if i noticed my door was unlocked, im going to lock it.
hoping for a return of the skeleton key
That makes sense. However if you were able to pick it the first time... I realize that using a key would be easier, but considering that it will eat up a perk, seems like a waste.
Perhaps picking a lock which requires the key "Solitude Castle Key" and the make a copy of it could be useful, since I imagine that there are other locks in that castle where you can use that copy-key? At least that's how I hope it works
Doors that are unlocked in the morning and locked at night have a sort of script attached to them to simulate owners of warehouses, stores etc. making sure their businesses are safe. So wax keys should be useful.
Perhaps picking a lock which requires the key "Solitude Castle Key" and the make a copy of it could be useful, since I imagine that there are other locks in that castle where you can use that copy-key? At least that's how I hope it works
I was hoping it was a master lockpicking perk that allows us to wax doors that require a key.. You know, make a mold so you don't have to (or if you can't) pick it.. The way its done IRL..
As long as you are not forced to use the key it will be decent though unneeded perk. If you are forced to it seems like it would hider leveling the skill as you would key your way through doors you would have picked otherwise. Hey maybe it will let you lock doors as well.
If locks re-lock, wouldn't you want to pick them again to get more XP? It seems that making a wax key would limit your ability to advance your lockpicking skill. Definitely gonna be the LAST lockpicking perk I'm going to choose.
Anybody think about the Radiant AI/Story? What if you leave/give a copy of the key near an NPC with low responsibility (say a Thieves Guild member)? Will they use it to break into the house? Can you give it to a companion so you can tell them to open it?
Anybody think about the Radiant AI/Story? What if you leave/give a copy of the key near an NPC with low responsibility (say a Thieves Guild member)? Will they use it to break into the house? Can you give it to a companion so you can tell them to open it?
OOOhhh... Giving the key to others... I've not thinked of that one. Nice one, Spear.