Most of the guards seem to use TEMPLATES (bottom left of Traits Tab on thre Actor Form)
If you just want a single, hostile guard, then you are probably better creating a new NPC, and using the model data / clothing package etc for a guard
Then, have a look at the values in the AI Data Tab on the character sheet
"Agro Radius Data" and such ... They should sort you out.
TIP: Have a look at the Spriggan Race and it's AI Data Tab - You could clone/duplicate a Spriggan, then change it's race and so on, to a guard (I THINK!)
If you want to make All Guards Hostile (or just a faction of guards, like ImperialWhiterunGuards), then you have to edit the templates, I think (I have not looked, at all, into how you might do that)
(I'm guessing, a little, I've not tried to play with this, yet)