Making a race learn certain skills faster?

Post » Mon Nov 19, 2012 2:47 pm

I'm working on my mod called "A Race Overhaul Project", and how do I make a race learn certain skills faster and others slower?

For example: I want to make the Bosmer's marksman and light armor skills increase 10% faster than the other races. How can I accomplish this?
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Nicholas
 
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Post » Mon Nov 19, 2012 4:01 pm

Possibly with SKSE's http://www.creationkit.com/SetGameSettingFloat_-_Game, setting the fSkillFactor http://www.creationkit.com/Settings differently according to the player's race. My gut says it's something in the settings, but I could be wrong.
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Alan Whiston
 
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Post » Mon Nov 19, 2012 3:16 pm

You don't need to use SKSE, just take a look at the guardian stones (warrior, mage or thief) abilities (doomWarriorAbility, for example)
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Brandi Norton
 
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Post » Mon Nov 19, 2012 6:09 pm

@SirRoland: So I did as you said. But how do I attach the perk/mgef to the race? Do I have to create a new ability?
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kristy dunn
 
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Post » Mon Nov 19, 2012 2:44 pm

@Talyn82

Yes, you should create a new ability, a new magic effect for this ability, and a new perk similar to warrior, mage or thief one, then select this perk in "perk to apply" section of your ability's magic effect and add this ability to your race's spell list.
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mishionary
 
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Post » Mon Nov 19, 2012 9:53 am

@Talyn82

Yes, you should create a new ability, a new magic effect for this ability, and a new perk similar to warrior, mage or thief one, then select this perk in "perk to apply" section of your ability's magic effect and add this ability to your race's spell list.

Thank you for your help.

Take Care!
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A Dardzz
 
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