I managed to figure out the hard part: how to make a spell that targets the chest, and gets an objectRef to it. It took two quests and an explosion, but it works lol.
But I have no clue how to make the chest shimmer (or whatever) to visually tell the player its enchanted. Right now the best Ive managed is to spawn a blinking light or an FX above it... but i kinda want the "wrap around" effect like a lightning shield spell. No clue how to do this: dont know what actually makes the shiel;d effect, nor do i know how to apply it to a chest.
Any tips to point me in the right direction here would be appreciated.
Also is there any way to tell (programatically) if a chest is player-safe? (ie Not going to respawn). This spell is really only meant for chests the player owns.