When TESO was first announced there was a lot of backlash over why a strictly singleplayer-only franchise would leap into the realms of MMOs to give TES fans a multiplayer-only entry in the series. I mean, one of the reasons many people play these games is because they prefer the singleplayer experience and don't want random strangers online ruining their gaming time.
A number of games at E3 this year showed off multiplayer that seemlessly blended singleplayer, coop, and competitve multiplayer all into one game mode. This isn't really anything new as Dark Souls had introduce it previously. However, there is no doubt this is a new trend for singleplayer-only games introducing some form of multiplayer, without destroying the singleplayer experience.
So my question is: would it not have been a more logical step to introduce this new multiplayer trend into TES, instead of jumping the shark into the MMO scene?? Wouldn't that be more suited to the established TES fanbase, instead of trying to appeal to a completely difference market - one that is VERY hard to please and is already flooded with great titles?!