
Could someone explain some of these map settings, I really did try to do some searching first. These are the main three I'm interested in, of the two uLock I've seen edits in increments 1,2,4,8,16,32 but it's not clear if the higher number (i.e. 32) provides more detail. The Transitionheight what effect and how does higher or lower help or hurt?
uLockedObjectMapLOD=8
uLockedTerrainLOD=8
fMapWorldTransitionHeight=10000.0000
Thanks for any tips or links.