In Skyrim, you can traverse the entire landscape from north to south, west to east, and everything in between. Skyrim is actually fairly large in my opinion. The point is, the game's engine is able to process the entire land-scape of the gameworld, got it?
But once you go into a town, you're forced to go into cutscenes before entering a small room. Now I am NOT, by any means, complaining about the loading times, cause it doesn't really bother me.
But if I can walk from the gates of Markarth to the gates of Windhelm WITHOUT any loading screens, come across a decent amount of NPC's and enemys, and varied landscapes.... I am sure the game can process an entire city, the people in it, the different interiors, etc.
To go from the Whiterun city in Dragonsreach or War Maidens should NOT trigger a loading screen. See what I mean? I just don't get why they wouldn't make a 'Whiterun' map which included Whiterun itself and the interiors to each building instead of spreading it across multiple maps. Maps like Jorvassker (or whatever) should also contain the 'living quarters' map that is beneath it in one map.
Like I said, I'm not complaining, just saying is all. Anyone else agree?