» Wed Aug 08, 2012 9:47 am
The reason it is OP is because the mechanics of the shout, and the game are stupid. Marked for death lowers resistances to everything, even to shouts. If you use marked for death repeatedly on the same target, the vulnerability stacks on top of itself. Also, most enemies have less than 100 armor rating, and all animals/dragons/ non player race enemies have usually 0 armor rating. So with marked for death, you are actually making them have below 0 armor rating. Also, if they did not fix it, it can also become permanent on fixed spawn enemies.